I wrote a minimal #GPU footprint #STL file viewer using #VulkanSceneGraph. I finally feel that I'm getting the hang of #VSG 🙂
See: https://github.com/vsg-dev/VulkanSceneGraph/discussions/1262#discussioncomment-10379415
I wrote a minimal #GPU footprint #STL file viewer using #VulkanSceneGraph. I finally feel that I'm getting the hang of #VSG 🙂
See: https://github.com/vsg-dev/VulkanSceneGraph/discussions/1262#discussioncomment-10379415
I created a new repo for a #3dmodel viewer based on #qt and #vulkanscenegraph. We'll see what features I'll add. But blender like view directions, auto reload, and quickly moving between files on the disk by space and backspace are on my short list.
I like toys and gadgets. So I got myself a #3dconnexion #spacemouse . Attached is the first program I wrote for it, written in #python #pygtk with #goocanvas. The program lets me control a directed cursor with the space mouse. You have a amazing and fast control, though I still fill that my brain is learning new patterns. I'm sure you could use it for games. Any ideas?
My next planned step is using it for controlling the camera in #vulkanscenegraph.