pensando em retrospecto agora, #theouterworlds2 não chegou perto do quão gostei de #theouterworlds.

por 3 motivos:

1. facções: no 1 eu consegui tomar um lado e me importar muito com os resultados das decisões que tomei. no 2 achei todo mundo babaca e queria mais era que se fodessem

2. companheiros: cheguei a empatizar com uma companheira (Marisol), mas nada perto do fenômeno Parvati

3. uso de consumíveis, trajes e acessórios: no 1 dava pra passar desafios de diálogo usando consumíveis, trajes e acessórios específicos. no 2 não. isso deixou coletar esses itens menos interessante

pra ter ideia eu me empolguei mais jogando #starfield que #theouterworlds2 e ainda não rejoguei nenhuma vez, enquanto o 1 eu rejoguei infinitas vezes haha

diria que o 2 vale a pena, mas sem ir com as expectativas altas pensando no 1.

They’re Putting Grenades In The Outer Worlds Seven Years After Launch

https://fed.brid.gy/r/https://kotaku.com/the-outer-worlds-spacers-choice-update-seven-years-later-2000692215

It might not be reasonable to go for the “Anti-Consumerist” achievement on the same playthrough as #VeryHardDifficulty but so far I’ve made it to Level 10 without spending a single bit, pocketed 25k bits, and milked Paradise Island for all its worth. So why stop now?

#TheOuterWorlds2 #TheOuterWorlds #SciFi #Dystopian #RPGs #Gaming

“The Routine Reconnaissance of Rarified Resources” is the most fun you can have on Paradise Island.

#TheOuterWorlds2 #TheOuterWorlds #SciFi #RPGs #Gaming

I wouldn’t say starting a new playthrough of #TheOuterWorlds2 on #VeryHardDifficulty is ill-advised, necessarily…

But it is definitely a mood

#TheOuterWorlds #SciFi #RPGs #Gaming

“You picked the #VeryHardDifficulty? Inspiring. I’ll be sure to guard the Main Menu with my life while you go throw yourself into the meat grinder.”

— The Moon Man

#TheOuterWorlds2 #TheOuterWorlds #SciFi #RPGs #Gaming

One thing that #TheOuterWorlds2 did well was give most of its skills both combat and non-combat applications (e.g. observation both flags hidden objects and gives bonus headshot damage). It stops you from having to balance those skills against eachother in a combat-heavy game. And, unlike in some games where combat and non-combat are siloised, your non-combat skills affect your combat playstyle (e.g. high observation favours precise weapons) #rpg #crpg
Bon j'arrive au moment où si je continues je ne peux plus revenir en arrière pour finir des quêtes que j'aurais manquées. J'ai pense avoir pas mal fait le tour. Convaincus qu'il me reste du contenu quelque part mais c'est pas grave. Ça l'air que je vais faire une 3e run aux DLC #TheOuterWorlds2

a video game is being played o...
Irgendwie macht mir #Gaming keinen Spaß mehr :( Ich musste sogar im Herbst oder wann das war mit #TheOuterWorlds2 aufhören, weil es mir nicht gut getan hat. Das einzige was ich überhaupt noch spielen würde, ist #StardewValley zum millionsten Mal. Aber selbst das spiele ich irgendwie nicht mehr 🤔

The Outer Worlds 2: la patch 1.1.0.0 introduce attesa e animazioni stealth. Corretti diversi bug, tra cui un'armatura aggressiva, il "pozzo mortale" e il comportamento di "Gary".

#GiochiPC #GiochiPS5 #GiochiXbox #Notizievideogiochi #gamingnews #Videogiochi #ObsidianEntertainment #RPG #TheOuterWorlds2

👉 https://www.absolutegamer.it/patch-the-outer-worlds-2-segreto-gary-corregge-pozzo-mortale/