Anis Benyoub and Jonathan Dupuy from Intel are presenting their innovations on achieving scalable performances for large scale components with CBTs (concurrent binary trees) at #rtradvances at @siggraph 2024
Thomas Roughton from Activision Central tech is speaking in #rtradvances about Hemispherical Lighting Insights from the Call of Duty Production Lessons @siggraph 2024
#rtradvances at SIGGRAPH 2024 continues with Simon Taylor from FrostbiteEngine talking about their flexible and extensible shader authoring with Serac
If you are at SIGGRAPH you should be in #rtradvances - Michal Iwanicki from Activision is presenting on ML usage for global illumination shipped in CallofDuty including mobile

#rtradvances from #SIGGRAPH2023 - presentation on the Rendering of The Callisto Protocol from @iryoku1 and @miguel_oenp from @sd_studios is now online - enjoy!

https://advances.realtimerendering.com/s2023/index.html#Calisto

SIGGRAPH 2023 Advances in Real-Time Rendering in Games course

The slides from my #rtradvances talk from #SIGGRAPH2023, 'Nubis, Cubed: Methods (and madness) to model and render immersive real-time voxel-based clouds', are now online.
https://advances.realtimerendering.com/s2023/index.html#Nubis3

Also, the Voxel Cloud Pack is here: http://bit.ly/NubisVoxelCloudPack

SIGGRAPH 2023 Advances in Real-Time Rendering in Games course

#rtradvances from #SIGGRAPH2023 - presentation on Nubis3: Methods (and madness) to model and render immersive real-time voxel-based clouds from @AndrewSchneiderfrom #GuerrillaGames is now online - enjoy!

https://advances.realtimerendering.com/s2023/index.html#Nubis3

SIGGRAPH 2023 Advances in Real-Time Rendering in Games course

#rtradvances from #SIGGRAPH2023 - presentation on Authoring Materials That Matters - Substrate in @UnrealEngine 5 from Sebastien Hillaire and Charles de Rousiers
is now online - enjoy!

https://advances.realtimerendering.com/s2023/index.html#Strata

SIGGRAPH 2023 Advances in Real-Time Rendering in Games course

#rtradvances from #SIGGRAPH2023 - presentation on the Large-Scale Terrain Rendering in Call of Duty is now online from @setienne - enjoy!

https://advances.realtimerendering.com/s2023/index.html#CODTerrain

SIGGRAPH 2023 Advances in Real-Time Rendering in Games course

#rtradvances from #SIGGRAPH2023 - sharing the presentations from the talks - @sebbbi 's talk is posted - enjoy!
https://advances.realtimerendering.com/s2023/index.html#HypeHype
SIGGRAPH 2023 Advances in Real-Time Rendering in Games course