#rtradvances from #SIGGRAPH2023 - presentation on the Rendering of The Callisto Protocol from @iryoku1 and @miguel_oenp from @sd_studios is now online - enjoy!
https://advances.realtimerendering.com/s2023/index.html#Calisto
The slides from my #rtradvances talk from #SIGGRAPH2023, 'Nubis, Cubed: Methods (and madness) to model and render immersive real-time voxel-based clouds', are now online.
https://advances.realtimerendering.com/s2023/index.html#Nubis3
Also, the Voxel Cloud Pack is here: http://bit.ly/NubisVoxelCloudPack
#rtradvances from #SIGGRAPH2023 - presentation on Nubis3: Methods (and madness) to model and render immersive real-time voxel-based clouds from @AndrewSchneiderfrom #GuerrillaGames is now online - enjoy!
https://advances.realtimerendering.com/s2023/index.html#Nubis3
#rtradvances from #SIGGRAPH2023 - presentation on Authoring Materials That Matters - Substrate in @UnrealEngine 5 from Sebastien Hillaire and Charles de Rousiers
is now online - enjoy!
https://advances.realtimerendering.com/s2023/index.html#Strata
#rtradvances from #SIGGRAPH2023 - presentation on the Large-Scale Terrain Rendering in Call of Duty is now online from @setienne - enjoy!
https://advances.realtimerendering.com/s2023/index.html#CODTerrain