๐Ÿ“ฃ This solo developer who currently works at Pixar as a Technical Director is building a VR rhythm game called Sock Puppet Superstar for Quest as an indie project, and over the last week he has been going viral on TikTok!

๐Ÿค–Features/Tech:
- Using Unity, OpenXR, hand tracking, and a custom voice synthesizer built in FMOD
- Raise and lower your puppet to control the pitch
- Works with hand tracking or controllers
- Customize your sock puppet with colors, fabrics, accessories, and voices

๐Ÿ“Œ Devs can achieve this using the Meta XR Interaction SDK or Unity XR Toolkit (XR Hands) to add full hand support like whatโ€™s shown here.

๐Ÿš€ Share this to give this solo indie dev more visibility! Iโ€™ll continue this bi-weekly with more indie devs who deserve the amplification!

๐Ÿ“ŒCheck out the game and wishlist it at: https://www.meta.com/experiences/sock-puppet-superstar/26292615863707429/

#developers #meta #vr #handtracking

AA (@measure_plan)

Depth Anything V2๋ฅผ ์ถ”๊ฐ€ํ•ด 3D ์† ์ถ”์  ํ…œํ”Œ๋ฆฟ์„ ๊ฐœ์„ ํ•˜๊ณ , MediaPipe๋กœ X/Y ์ด๋™์„, Depth Anything์œผ๋กœ Z ์ด๋™์„ ์ถ”์ •ํ•ด ์›น์บ  ํ•˜๋‚˜๋กœ Three.js ์”ฌ์„ ์‹ค์‹œ๊ฐ„ ์ œ์–ดํ•˜๋Š” ์‚ฌ๋ก€๊ฐ€ ๊ณต์œ ๋๋‹ค. ์ปดํ“จํ„ฐ ๋น„์ „๊ณผ 3D ์ธํ„ฐ๋ž™์…˜์„ ๊ฒฐํ•ฉํ•œ ํฅ๋ฏธ๋กœ์šด AI ํ™œ์šฉ์ด๋‹ค.

https://x.com/measure_plan/status/2043780229416583339

#depthanythingv2 #mediapipe #computervision #threejs #handtracking

AA (@measure_plan) on X

improving my 3D hand tracking template by adding depth-anything-v2 using mediapipe for X/Y movement and depth-anything for Z movement here i'm controlling a threejs scene in realtime with input from a single webcam

X (formerly Twitter)
Map Gesture Controls - Hand Gesture Navigation for OpenLayers, Google Maps, and Leaflet

Control OpenLayers, Google Maps, and Leaflet with hand gestures using your webcam. Browser-native, privacy-first, powered by MediaPipe.

Map Gesture Controls

Snap Unveils Granular Hand Tracking for AR Experiences

Snap's Lens Studio now offers precise hand tracking for AR. Developers can control individual finger joints for better games and apps. This starts in 2024.

#AR #LensStudio #SnapchatAR #HandTracking #AugmentedReality

https://newsletter.tf/snap-lens-studio-detailed-hand-tracking-ar/

Snap's new AR tools let you control games with exact finger movements, like moving a virtual object with just your thumb tip. This is much more detailed than before.

#AR #LensStudio #SnapchatAR #HandTracking #AugmentedReality
https://newsletter.tf/snap-lens-studio-detailed-hand-tracking-ar/

Snap Lens Studio Adds Detailed Hand Tracking for New AR Games in 2024

Snap's Lens Studio now offers precise hand tracking for AR. Developers can control individual finger joints for better games and apps. This starts in 2024.

NewsletterTF
Hand Tracking with MediaPipe (Task API)

Real-time hand tracking using the MediaPipe Task API and a TensorFlow Lite model.
The 21 hand landmark points are detected live and displayed as a skeleton. I used my old PlayStation 2 EyeToy camera with a resolution of 640ร—480 px.

Such systems can be used for gesture control, motion capturing, VR/AR interaction, touch-free interfaces, robotics interfaces, or even for computer games and creative projects.

Similar techniques can be used to implement other forms of computer vision, such as face or eye tracking, by using the corresponding model instead of the hand model.

Video workflow:

- Recorded with OBS
- Edited in Kdenlive
- Transcoded with VAAPI (H.264)

Everything runs on Linux + Python (FOSS), so anyone can set this up.

Background music: Kenke - Counting Stars (Rock Version) [Nightcore] (https://www.youtube.com/watch?v=y8OwQo225cI)

#ComputerVision #MediaPipe #MachineLearning #HandTracking #Python #Linux #OpenSource #RetroTech #EyeToy

Evangelion: ฮ” Cross Reflections, il nuovo gioco XR punta tutto sul tracciamento delle mani

https://fed.brid.gy/r/https://www.galaxyaddicted.it/2026/02/evangelion-delta-cross-reflections-xr-hand-tracking/

Evangelion VR game will primarily use hand-tracking: The upcoming EVANGELION: Delta Cross Reflections at the 30th Anniversary event in Tokyo features controller-free interaction, allowing players to perform all actions using hand and finger movements. The three-part series begins in 2026. https://www.roadtovr.com/evangelion-vr-game-hand-tracking-release/ #Metaverse #VR #AR #Gaming #HandTracking
'Evangelion' VR Game Will Primarily Use Hand-tracking, Increasing Ease-of-use at Cost of Interaction Fidelity

At the Neon Genesis Evangelion 30th Anniversary event in Tokyo this weekend, Pixelity showed off its upcoming XR game EVANGELION: ฮ” CROSS REFLECTIONS, revealing itโ€™s going all-in on hand-tracking. The News On stage at the event, game director MK Choi gave a quick overview of the game, noting that Evangelion: Cross Reflections will feature โ€œcontroller-free interaction, utilizing hand-tracking technology that allows โ€ฆ

Road to VR

Meta Quest v85 introduce la Surface Keyboard: digitare su qualsiasi superficie ora รจ possibile

https://fed.brid.gy/r/https://www.galaxyaddicted.it/2026/02/meta-quest-v85-surface-keyboard/

galal (@hololux)

๊ธ€๋กœ๋ฒŒ ์ตœ์ดˆ๋กœ ์•ˆ๊ฒฝ ์—†์ด(๊ธ€๋ž˜์Šคํ”„๋ฆฌ) ์ž‘๋™ํ•˜๊ณ  ํ•ธ๋“œ ํŠธ๋ž˜ํ‚น์„ ์ง€์›ํ•˜๋Š” ์–ธ๋ฆฌ์–ผ ์—”์ง„ 5 ๊ธฐ๋ฐ˜ ์˜๋ฃŒ ์˜์ƒ ๋ทฐ์–ด๋ฅผ ํ™˜์ž ๊ต์œก์šฉ์œผ๋กœ ๊ฐœ๋ฐœ ์ค‘์ด๋ผ๋Š” ๋‚ด์šฉ์ž…๋‹ˆ๋‹ค. ๊ฐœ๋ฐœ์ž๋Š” ํ˜„์žฌ ์†”๋กœ ๊ฐœ๋ฐœ์ž๋กœ์„œ ์ด ์„œ๋น„์Šค๋ฅผ ์šด์˜ํ•˜๋Š” ๋ฐ ์›” 1,200๋‹ฌ๋Ÿฌ ์ด์ƒ ๋น„์šฉ์ด ๋“ ๋‹ค๊ณ  ์–ธ๊ธ‰ํ–ˆ์Šต๋‹ˆ๋‹ค.

https://x.com/hololux/status/2013597949876482210

#unrealengine #medicalimaging #handtracking #spatialcomputing

galal (@hololux) on X

@alexocheema @forgebitz building worldโ€™s first glasses-free, hand tracked, unreal engine 5 medical imaging viewer for patient education costing more than $1200 a month right now as solo dev

X (formerly Twitter)