It is time. Rolling out #GodotSteam 4.20 today which was mostly delayed by documentation updates. Silly me. This fresh for Godot 4.7, but also Godot 4.5.2 for those who prefer that, update contains some ProjectSetting changes, a bunch of fixes, some possibly unnecessary tweaks, and a fix for people using Godot on Steam.
Now time to get those Server builds done.
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