Fate/stay night is the emotional anchor for a vast entertainment empire, built by Type-Moon around FSN and its numerous spinoff works, most especially a highly addictive and profitable gacha game called Fate/Grand Order. FGO takes the "Heroic Servant" concept and goes wild with it, creating hundreds of playable game characters from the gods and heroes, from mythology and popular fiction, appropriated from all over the world. FGO has a strong tendency to turn every hero into a pale willowy young woman lightly clad (cf. Umamusume Pretty Derby) and many of these characters seem to be designed to appeal to pervs. And I suppose that's how one can interpret the entire Fate/ enterprise: it started with Nasu's lechery towards a gender-swapped King Arthur and continued in that vein, exploiting the lusts of a chiefly straight male audience in order to lure them into buying figurines and dumping thousands of dollars into a gambling game.
The friend who got me interested in Fate/ sometimes expressed regret that they'd done so, and they no longer play FGO. But I am glad that Kaylin did so because, in screening Fate/Zero for me, they rekindled a flame which had once burned in me during childhood. That flame was almost smothered in adolescence and in adulthood I practically forgot that I had ever believed, but Fate/Zero astonished me because…well, I got to see her in action, and I ceased forever to disbelieve in the King of Knights.
#fate/ #fate/zero #arturia-pendragon #






