Didn't make screenshot saturday because I was in device removal hell. Finally I have a bindless material system working (currently just albedo). I will write a blog post once I wrap up. repo >> https://github.com/polymonster/hotline #rustlang #bindless
GitHub - polymonster/hotline: A high-performance, hot-reload graphics engine.

A high-performance, hot-reload graphics engine. Contribute to polymonster/hotline development by creating an account on GitHub.

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