Game-Log: Mid-November 2025


IDK, it's November I guess.

Major Timesinks and Finished Games

Rue Valley is a narrative driven timeloop game with the RPG mechanics of Disco Elysium... for about 5 minutes. Having explained and tutorialised it's many mechanics in the first 3 or 4 loops, the game just drops 75% of them. For much of the rest of the game it becomes an extremely broken, but compelling narrative adventure with a good mystery and multiple interesting storylines. Then it decides it wants to be bad again and makes you sit through an arduous one hour sequence ending in a fake ending. Then there's a narrative driven epilogue that is less compelling than the earlier game. I can't recommend it to anyone.

Necesse is still a lot of fun. It's flattened out a bit, but I still enjoy both town-building and adventuring, and I have things to work toward.

Likewise 
Worldbox really has added a lot in recent versions. I've had a lot of fun building different sandbox worlds and watching them implode themselves in many different ways. It's also still a shame that the unlocking process gates so many features, and is so at odds with the rest of the game.

I started an adventurer character in South East Asia in the latest 
Crusader Kings III and have had a great time guiding their dynasty through assorted misadventures and fuck-ups (including writing a fake legend that resulted in my character becoming the heir to the King of England, despite being based in Bali). At some point I decided to conquer a local realm and thus the game reverted to the usual CK3 fair of managing a ruler. For better (assorted intrigue and lewd plots) and worse (losing a war based on the games fictional numbers unrelated to the actual state of the world.)

Demonschool is a game I've been waiting literal years for. It's an rpg set in a school on a demon-infested island, but with puzzle-ish combat encounters in the style of Into the Breach, rather than turn based combat + grinding levels. I've really enjoyed it so far (about 8 hours in), the story and writing are great with a ton of well-written incidental moments. The aesthetic is perfect, and there is an incredible soundtrack to go with it.

I finished 
Q-Up (as one character), which ended in the perfect manner for such a game. There's a cool cameo at the end too. There are a few minor gaps that are a bit annoying, where your "gameplay" has to catch up with plot requirements, but otherwise it's perfect satire.

A Case of Fraud is a small scale mystery game where you have to fill out a corporate org chart similar identically to the Roottrees game earlier this year. Instead of having a fake internet, it dumps a whole lot of evidence on you in one go, which can be more or less frustrating depending on context. I enjoy it, but I'm afraid I'll have lost the thought train necessary to continue it.

All Games Played


Automobilista 2: GREAT


Necesse: GREAT (Notable)


Q-Up: GREAT (Notable)


Worldbox: Good


Rue Valley: Mediocre


Crusader Kings III: Good


Demonschool: GREAT (Notable)


A Case of Fraud: Good

Tomorrow we might have to press it... if we get caught:
▶️ One more button (by ‬‬Tommy Kjær)
📑 A case of fraud (by Hesperus Games‬)

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