And that's the perfect image to add to the last post of my #ShipATon series here. I hope you enjoyed the journey too! πŸ™‚

#ShipAton, #BuildInPublic, #Foosball, #ShipFoosball, #iosDev

*Mic drop*

#BuildInPublic prevents you from feeling alone in the dark πŸ”¦ while building software. Throughout the build process, there are always things to share, and celebrating small wins can help keep you motivated. (3/3)

#ShipATon, #BuildInPublic, #Foosball, #ShipFoosball, #iosDev

I tried to publicly announce progress every day, and it helped me stay on track and continue shipping! πŸ›³οΈ (2/3)

#ShipATon, #BuildInPublic, #Foosball, #ShipFoosball, #iosDev

Here are the most important facts I learned through #ShipATon and #BuildInPublic:

Through #BuildInPublic, some users here helped me find the vision for the app. In principle, the idea was defined online with the input of others. 🀯

I really appreciate that. πŸ™ (1/3)

#ShipAton, #BuildInPublic, #Foosball, #ShipFoosball, #iosDev

The #ShipATon competition has officially ended, and it has been a long journey for me personally. 🀯 I gained a lot of experience and new followers. πŸ™‚ This was my first hackathon, and I would definitely love to attend again! :-) I wish all the participants good luck and give respect to everyone for the amazing new apps submitted to the App Store through this event. πŸš€

Here is my part, and I would really appreciate your feedback πŸ€— : https://devpost.com/software/foosball

#BuildInPublic, #Foosball, #ShipFoosball

Foosball - Table Soccer

Ultimate Table Soccer Companion

Devpost

All #ShipATon participants get an extra day. πŸ₯³ But unfortunately I won't be able to release 1.0.4 in time. πŸ˜” I would need a lot more time for that for what I have planned. Anyway, I don't want to complain here. It's just a fact that I want to share. πŸ™‚ Version 1.0.4 contains the fundamental basis for storing data in iCloud. Relatively elementary functionality for the #foosballVision (Oh a potential new hashtag for the journey? 🀯 πŸ€ͺ)

#BuildInPublic, #Foosball, #ShipFoosball, #iosDev

Now all that's left to do is create the recommended video for #ShipATon. Wow! What a ride. I'll report my learnings in detail in various toots, which I also wrote down in the application form for the hackathon. Still under the usual hashtags. Stay tuned! πŸ€—

#BuildInPublic, #Foosball, #ShipFoosball, #iosDev

The last update that can probably go through Apple Review before the #ShipATon deadline. After that the app will be submitted on #DevPost πŸ™‚ Unfortunately we just missed build number "42" πŸ˜„

Wish me luck πŸ™‚πŸ€β€οΈ

#BuildInPublic, #Foosball, #ShipFoosball, #iosDev

The next update of @FoosballApp also includes the data basis for playing multiple sets in one game. Basically with a first and second half. However, this is not yet offered in terms of UI. This way I can prepare myself for the future feature and won't have to migrate the model in any way later.

#ShipATon, #BuildInPublic, #Foosball, #ShipFoosball, #iosDev

Yesterday was the first day that I generated 0 downloads with @FoosballApp. πŸ™„ Marketing is underestimated. The next update will add the German language with German keywords for the German market. πŸ‡©πŸ‡ͺ

#ShipATon, #BuildInPublic, #Foosball, #ShipFoosball, #iosDev, #Marketing