Continuing my #tny port to #ProxOS
https://git.sr.ht/~ismael-vc/tny-proxOS/tree/main/item/tny.txt
got all arithmetic opcodes working!
Now I'll make some in game test cases.
Continuing my #tny port to #ProxOS
https://git.sr.ht/~ismael-vc/tny-proxOS/tree/main/item/tny.txt
got all arithmetic opcodes working!
Now I'll make some in game test cases.
I have implemented BRK, LIT and POP, as well as step and eval routines for #tny in #ProxOS.
No easy way to initialize data though, see the README.
https://git.sr.ht/~ismael-vc/tny-proxOS/tree/main/item/tny.txt
Only 37 opcodes left 🚀
Not bad for an instruction set and an environment I just started learning, all that #uxntal assemblying is paying off
The screen and key input will be tricky I guess, we'll see.
Today I started learning new teknologia!
I was able to implement the #tny LIT opcode in #ProxOS: