[Bug] New gallery user ID is mismatched with chat

https://lemmy.world/post/44541109

[Bug] New gallery user ID is mismatched with chat - Lemmy.World

[https://lemmy.world/pictrs/image/25ad3b85-5991-4d46-8e02-62e170a98761.png] I think it’s reasonable those two are not sync or not same with chat ID, but the average users will certainly think they should be the same serial numbers.

[ACC BUG]: Saved images sometimes go blank after changing message metadata

https://lemmy.world/post/44070842

[ACC BUG]: Saved images sometimes go blank after changing message metadata - Lemmy.World

When a message has a saved (kept) image, changing any of the metadata fields like “hidden from AI”, “hidden from user”, etc. can sometimes cause the saved image to disappear and show as blank. Editing the message text itself seems fine, it’s specifically the behind-the-scenes fields that trigger it. The saved image data is still in the database (in customData.__savedImages), keyed by the exact prompt string including the uniqueness tag ((img0:0), (img1:0), etc.). Something in the re-render flow after a metadata update seems to strip or mismatch that key, so the image lookup fails. Worth checking around line 6672 where (imgN:0) tags get stripped for AI context. if that stripping somehow touches the stored message string rather than just a copy, the key would no longer match what’s saved in __savedImages. This bug might seem unlikely to hit in normal usage, but there’s a pretty natural scenario where it comes up. Say someone generates an image with the intention of deleting it later, but the generation comes out perfect by luck. They decide to keep it but also want to hide the message from the AI so it doesn’t see it in the chat context. So it’s not a common occurrence. To reproduce: generate an image, keep it, then change any hiddenFrom option on that message and confirm. Sometimes the image will be gone. *** Side note: also noticed that clicking the 🖼️ Image button sometimes generates images with a completely empty prompt (example of what gets stored: <image> (img1:0)</image>), resulting in random unrelated images. Didn’t check exact cause.

Add Tooltip to Image in list editor?

https://lemmy.world/post/44007016

Add Tooltip to Image in list editor? - Lemmy.World

I’ve been trying to research this on my own, but since the addition of the AI image generator, googling any perchance with the word “image” in it has kinda overwhelmed the results with questions about that, so finding out if this has already been asked has been unfruitful lmao. I am attempting to add a tooltip to an image that’s called via the line editor, currently it reads: <img style\="height:12px" src\="[buy.Cons.PowerCharge.img]"/> <b> [tooltip(buy.Cons.PowerCharge.name, buy.Cons.PowerCharge.desc)] </b> With this, the image appears at the size and location desired. However, I want the ability to hover over the small 12 px image to view it larger, using the tooltip options feature to allow for html and thus, images, but I keep recieving an error that something about the initial image html as the target for tooltipping isn’t working. [tooltip(<img style\="height:12px" src\="[buy.Cons.PowerCharge.img]"/>, example text)] The above gives me errors tagged around the img and style sections, or it will complain about missing a closing bracket despite one clearly being there. tl;dr What is the format for applying a tooltip to an image in the list editor?

[question] Image data

https://lemmy.world/post/43964772

[question] Image data - Lemmy.World

if write to Gscale input=> “{10-20}” and imageOptions guidanceScale = [input.Gscale] saveDescription = Guidance Scale is [input.Gscale] // or saveDescription = Guidance Scale is [settings.imageOptions.guidanceScale] it will assign a random Guidance Scale to the image every time, but in its saveDescription, it will write a different random number instead of the used before. Is there any way to get the value of the guidanceScale of this image?

Please God Change the Image Gen Back

https://lemmy.world/post/43868330

Please God Change the Image Gen Back - Lemmy.World

The new version of the image generation is so incredibly garbage it’s genuinely unusable. Instances of AI artifacting have multiplied exponentially, the system barely follows prompts, characters are jumbled messes of blurry features, it’s awful. If it’s an issue of expense, I would be willing to donate along with countless others if you took a collection. Please as a community we beg of you to change it back. I would be happy to pay for access to the better model, or a subscription for improved functionality, just anything but this.

[BUG] Global Perchance Intermittent Chat Lag for 2 days

https://lemmy.world/post/43849710

[BUG] Global Perchance Intermittent Chat Lag for 2 days - Lemmy.World

LAAAAAAAGGGGG so lagggggg

[Bug]: Comments Plugin stripping "|" (pipe) from +u: command

https://lemmy.world/post/43668679

[Bug]: Comments Plugin stripping "|" (pipe) from +u: command - Lemmy.World

In the Comments Plugin, when trying to specify multiple users using the pipe separator (+u:user1|user2), the plugin’s sanitization filter strips the “|” character. The Result: Instead of allowing “user1” and “user2” to comment, it concatenates them into a single invalid username: user1user2.

[BUG] gen list An error has occurred near line number 40

https://lemmy.world/post/43354101

[BUG] gen list An error has occurred near line number 40 - Lemmy.World

in https://perchance.org/generators [https://perchance.org/generators] there’s An error has occurred near line number 40: There appears to be an indenting error on this line near this text: "author = Ren_K_Rakshii". Perchance lists should be indented with either one tab or two spaces. If you want to have a space before a list item, then you should start the item with "\s" (backslash + "s") which will be converted into a space (you can read more about this in the tutorial).

A bug on character chat

https://lemmy.world/post/43070758

A bug on character chat - Lemmy.World

For the past few days I’ve been having trouble on character chat, I keep losing all my chats, when loading any saved file after a while all chats become inaccessible and and the “Cannot read properties of undefined (reading ‘modelName’)” error pops up. I’ve occasionally had the browser delete the chats but I would save them so loading them wouldn’t be an issue but this time it’s rather persistent and I think it’s a different issue. I don’t know if it could be because I’ve reached over 3000 chats on one of the save files because that’s when it started bugging out, however when starting from the scratch it still keeps doing this and I’m wondering if anyone else has the same issue?

I've made an update to the Advanced Comments Plugin!

https://sh.itjust.works/post/55091487

If you had to redo your self hosting setup, what would you do differently this time around? - sh.itjust.works

Here are some notable quality changes and fixes I’ve made: - Replies are now half-supported! (although you still can’t reply from this plugin demo, try going to another generator like ai-chat) - Added a new dark mode for the generator page :) (from this template [https://perchance.org/dark-mode]) - There should no longer a super loud notification sound when moving around chat rooms - The formatting buttons have been simplified; you can click on the “More” button to show more formatting option - Added rounded corners into the message bubbles - The lower input area (the comments plugin built-in one) is now hidden by default - Redesigned user profile details - The comments can now have avatars (profile pictures); if a user don’t have avatars assigned, they’ll be assigned a default profile picture color and the first letter for them - Comments from users without nicknames now have italic usernames to distinguish them from nicknamed users’ comments - Comments can now fold in (with a “Show more” button below) when the content is too tall to show - Users with a blue username set but no nickname will now be shown its blue username on the main username text instead of the auto-generated one - Custom emojis now enlarge when inserted as the only emoji in the comment (no additional lines) - And a lot of minor improvements Any feedback is appreciated! PS: I haven’t been on Perchance for ages now. Just randomly opened this project and felt the need to improve some things. [https://sh.itjust.works/pictrs/image/d5cea34c-52d0-49e1-96be-aa6479b4a243.png]