Bin gerade den neuen Blogpost zum Trimui Brick Hammer am verfassen. Hier kannst du ihn dann lesen:
#blog #blogpost #blogger #trimuibrickhammer #retrogaming #nextui
Bin gerade den neuen Blogpost zum Trimui Brick Hammer am verfassen. Hier kannst du ihn dann lesen:
#blog #blogpost #blogger #trimuibrickhammer #retrogaming #nextui
Der TrimUI Brick Hammer ist ein GAMECHANGER! Meine neues EDC-Gadget 🥳🫶🏻!
#retrogaming #trimuibrick #trimui #trimuibrickhammer #nextui
yeah NextUI is pretty damn good. I added some custom paks for WiFi and favorites and pico-8 and stuff.
I've had very little instability, unlike knulli. the interface is less pretty than emulationstation, but not bad. definitely simplistic
LED control and function buttons also work. I've set F1 to save state and F2 to load state. and I've put save state and exit on menu + B
I've copied over all my games and really made myself at home. it's very comfy :3
NextUI v2.6.0 https://nextui.org/blog/v2.6.0#built-in-validation
NextUI Now has automatic validation styles, and they're beautiful
@ellyse @LGUG2Z I’ve never understood the appeal of writing components in pure tailwind, I always first look for a framework based on tailwind #DaisyCSS #NextUI
- Tailwind for measurement defaults, ease of use, standardization of names
- Component framework for out of the box: components, color palette (darkmode friendly)
#NextUI + #RemixJS has been a deciding factor for me. NextUI makes the feel of a website instantly more appealing. Remix is NextJS without magic, I can then proxy requests to my backend.
I no longer need to spend any time getting drop-downs to work properly, etc..
https://nextui.org/docs/components/dropdown#usage
Collaboration with others is seamless most know or use #react as well.