#letscode
New video: Let's Code MS DOS: 0x37 Rainbow Surf Analysis
This year's Revision demoparty had a surprising winner in the 256 byte compo. It was Rainbow Surf by Plex/BionFX and it is only 16 bytes long. That is short, very short. In fact, here is the code: c4 04 48 ab 26 03 45 ae 26 03 05 c1 e8 02 eb f2. Let's dissect it!
YouTube: Let's Code MS DOS: 0x37 Rainbow Surf Analysis
https://youtu.be/FGf2LEAbdSg
Makertube: https://makertube.net/w/hpE75cfisPMrmZFVPj75im

Let's Code MS DOS: 0x37 Rainbow Surf Analysis

New video for Patrons: Let's Code MS DOS 0x37: Rainbow Surf Analysis
This year's Revision demoparty had a surprising winner in the 256 byte compo. It was Rainbow Surf by Plex/BionFX and it is only 16 bytes long. That is short, very short. In fact, here is the code: c4 04 48 ab 26 03 45 ae 26 03 05 c1 e8 02 eb f2. Let's dissect it!
That time when I sizecoded the Game Life, including some sort of MIDI support:
Let's Code MS DOS 0x36: Sprites and Occlusion
New video: Let's Code MS DOS 0x36: Sprites & Occlusion
In the last video we learned how to make 2D sprites with transparency and scaling. This time around we also make our Guybrush automatically scale with the background, limit his ability to move into nonsensical parts of the scene, and most important: Walk in front and behind objects.
https://youtu.be/2mf4bPU8OrU
#letscode #msdos #retrocomputing
New video for Patrons: Let's Code MS DOS 0x36: Sprites & Occlusion