I'm developping a toolbox for Reaper for #VoiceActing, aimed at sound engineers recording dialog sessions (for games, mostly).

As I've mentioned here: https://peoplemaking.games/@slybebop/109314469003102702
The initial presentation of my work went well, it got the interest of a few people looking to talk about it to their peers, so I'm super happy.

Obviously, I had a bug during the demo (ahah expected) but I know where I'm going, and that my work has a purpose.
Will do some alpha updates and probably start recording short videos in english to demo the various features.

You can expect a wider beta starting December / January, hopefully! For now, You'll have to suffer my teases hehe. And if you're really curious about my optimized workflow for session preparation, navigation and metadata insertion, I could always give you an early access before then.

My work will remain free through Reapack !

#GameAudio #ASWG #ReaperDAW #Reascript

Thomas (@[email protected])

I absolutely cannot wait to start my communication push for the tool I'm making for Reaper. Hopefully early 2023, with a post on the forums, a quick promotional video, some Youtube tutorials and all that. Starting a closed-alpha on monday, it's been a long time coming and I'm excited to hear my friends and colleagues' reactions. #ReaperDAW #Reaper #gameAudio #reascript

People Making Games