🌹WildRose✅

@wildrose_dev
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25 Following
162 Posts

Indie Gamedev.
Furry.

Taking a break to work on my neocities personal website: wildrose.space

Desktop Linux user (Void). FOSS enjoy-er.

🏳️‍⚧️She/Her

DISCLAIMER: I have no idea what I am doing. I am not a professional but that's not stopping me from trying this at home!

Prefers making games in C99. It just runs faster without a garba...
segmentation fault (core dumped)

websitehttps://wildrose.space/

Still don't have internet at my new unit yet :(

Oh well here is a phone screenshot of my monitor, for a little #gamedev treat as I wait for internet.

Heres a little #gamedev selfie with the Doom Guy in my prototype project.

Here is the art I made on stream.

I challenged myself to use random "New" palettes from lospec.

#pixelart #furry

Just got ttf font rendering working.

#ScreenshotSaturday #gamedev #sdl3

Yay, basic entity system done!

Just starting my new #gamedev project written in C.

over the last few days I got a basic setup for SDL3 and sokol gfx. It handles keyboard input, renders a texture and on debug builds the game code can be hot swapped.

All this just in time for #ScreenshotSaturday

I made a little reaction image.

#pixelart #furry #furryart

I think I have fixed my little terminal RSS Feed creator:

https://codeberg.org/wildrose/feedmake

#foss #tui #indieweb #rss

feedmake

A simple tool for creating and managing rss feeds for your website

Codeberg.org

I could have fixed my open source project, but instead I drew a furry.

#pixelart #furry #furryart #hyena

I think my basic RSS feed creator is feature complete, only supports Linux for now.

I uh, just need to figure out where to put the source code. I don't like the idea of using Microsoft's Github but I'm worried if I put projects on some other place, no one would find them.

I'm a hobbyist who has only done gamedev before, so if anyone wants to chime in on where is best place for putting source code, plz help.

#foss #opensource #git