Warrior

@warriorrockk
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My point and click DOS game, Out of Cash, has been awarded with the first prize of the @MsDOSClub contest!!!!

Here is my tribute to some other game's characters
#retrodev #msdos #pointandclick

For the graphics, I use Aseprite to resize, color and animate the hand draw graphics scanned from paper.

For the music and sfx, I use Reaper to compose the MIDI music of the game.

#aseprite #reaper #msdos

Out of Cash was developed for MS-DOS operating system and it's developed with the tools of that age (source code and compiling at least).

The game uses a custom made engine programmed in C with the DOS Allegro API and uses DOS IDE Rhide for develop, compile and link.
#msdos #dos #retrodev

I used DJGPP as C compiler and Allegro 4 for blitting, sound and timers.
You can download the game (or play online ) on this link: https://warrior-rockk.itch.io/out-of-cash-sin-blanca and source code is published here: https://github.com/warrior-rockk/out-of-cash
This game was made for the Msdos Club DOS Games contest

#msdos #djgpp #allegro

Out Of Cash (Sin blanca) by Warrior (Warcom soft.)

Aventura gráfica para MS-DOS

itch.io
I made a point and click adventure game for MS-DOS with no engine called Out of Cash (Sin blanca).
The game is a hand-drawing MS-DOS game in a comedy tone set in the high school of the 90s and fulled of cultural references of the time.
#msdos #pointandclick #retrodev #allegro