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81 Posts
I'm an iOS developer, a freelancer without free time, and wanna be an indie hacker
Am I the only one who sees @ FetchRequest as a less-performance option? Doing performance testing and removing FetchRequest reduces my CPU usage.
I love Indie App Sale. It is an event for the Indie community, and there is a good chance to get an Indie app for cheaper. But as a developer, don't expect a spike in sales only by registering for sale. For me, it's good practice to test my sales infrastructure and find any errors, but if I want to see a spike in sales, I understand I need to put in much more work in promotion.
Tomorrow @mikaelacaron and I are recording the next episode of @swiftovercoffee, and we'd love your input on our next open ballot: with WWDC just two months away, how are you preparing your apps for the inevitable next iOS release that's coming? Reply with your answer! 🙌
ASO is hard
I don't know how to feel about apps that put the Apple Framework feature under the paywall as main selling point 🤔
I want to try BlueSky. Maybe someone has a spare invitation?
Long time I'm jumping between Mastodon and Twitter. Twitter had exciting content from some creators I can't find here. But after it started sharing ad revenue with creators, filtering out the engagement trap from real helpful content became impossible.
Increasing the price feels so wrong... Till you start getting revenue reports.
Indie dev should be fearless in experimenting with price.
I'm using ChatGPT-4 as my app translator. My reasoning is that if it can translate the string to Lithuanian better than I (a native speaker), I don't see why it will suck on more popular languages.
Use 'Localizable.strings' file for every string you use in the app. You will not update till you need to localize the app, and at that time, you will have hundreds of strings, and it will take you hours to collect them. Also, you will forget some random string in some dialog