Contrast all this with something like Mario Kart, where players don't know far to tilt the controller to turn as hard as possible. Experienced players often prefer the analog sticks, even though they are less precise, because they give far better feedback.
More info here: 7 Building Blocks for Better Controls
https://www.gamedeveloper.com/blogs/7-building-blocks-for-better-controls
okay. Figured out mastodon. Imma use it now.
In the meantime, more people need to play #Quake. And Quake needs to come to console. And #Xbox needs to add motion controls to their controller (they actually might be, but no guarantees). #quake3 #gyroaiming #gyroaim