@stefnotch

4 Followers
15 Following
7 Posts
Working on the [WGSL Enhanced Shading Language](https://github.com/wgsl-tooling-wg/wesl-spec)
Shader string syntax highlighting is now live on https://webgpufundamentals.org/ . Thank you to @greggman for creating such a high quality tutorial series.

Syntax highlighting for shader code in strings! Coming soon to a wgsl-analyzer near you

https://github.com/wgsl-analyzer/wgsl-analyzer/pull/585

I added *inline* snapshots to Deno. Coming soon to a Deno near you!

My favorite part is that this creatively uses Deno's linter for source code rewriting.

Displaying shader code in browser devtools.

I recently found out that it is possible to make errors point at arbitrary text with `eval` and source maps!
https://stackoverflow.com/a/79467192/3492994

How to open browser debugger with custom URL from console.log

I have an script that adds and/or modifies data for logging to the console, lets call it logger.js that can be called like logger.warn(data). All logs viewed in the console print their origin like ...

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