Been taking some time to work on a small prototype with #Godot. Wanted to do take onSuper Sprint for ages, and finally started it.
Lots to do for the AI still, but it's the first time I've been able to get multiple cars (Red's under player control, while the others are AI driven) on a track together.
Just need to have them evade the player (they can evade each other), and it'll feel pretty good.







