I've just released Regenerator 2000 v0.7.0 with MCP Server support.
I've tested it with Claude Code and Gemini CLI and got impressive results: multi-line comments, good labels,etc.

| Homepage | https://retro.moe |
| Shop | https://www.tindie.com/stores/riq/ |
| Gitlab | https://gitlab.com/ricardoquesada/ |
| Github | https://github.com/ricardoquesada/ |
I've just released Regenerator 2000 v0.7.0 with MCP Server support.
I've tested it with Claude Code and Gemini CLI and got impressive results: multi-line comments, good labels,etc.

I've just released VChar64 v1.0.0.
First release in 9 years. Exactly 11 years after the first public release.
Includes some small features that I"ve been adding during these years. Fixes here and there. And pre-compiled binaries for Linux, macOS and Win.
https://github.com/ricardoquesada/vchar64/releases/tag/v1.0.0
I've just released Regenerator 2000 v0.6.2
Many new features:
- Proper Windows support
- Mouse
- Bitmap View, Blocks View, improvements in the other views
- Improved search
- Improved navigation
- Better and extended pre-defined labels
- Export/Import to VICE labels
- Better cmd-line support
and more!
https://github.com/ricardoquesada/regenerator2000/releases/tag/v0.6.2
Introducing Regenerator 2000, an interactive disassembler for 6502, tailored for Commodore 8-bit machines like the C64.
Includes modern features like: undo/redo, arrows, cross-references, different types of blocks: code, bytes, address, screencode, undefined and more. Different views like hex dump, charset, sprites, blocks.
TUI (text-based interface).
Fast, extremely fast.
Open source
https://github.com/ricardoquesada/regenerator2000
#disassembler #commodore64 #tui #commodore #8bit #retrocomputing
Guess the video game and/or the name of this character ?