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This channel distributes updates and information about the Reticulum Network Stack and related projects.
This maintenance release adds improved handling for RNodes with a PA/LNA combo.

Changes
-  Improved handling for RNodes with PA/LNA combo
- Added interference detection stats to rnstatus output for RNode interfaces
- Updated documentation

Release Hashes
7a2b7893410833b42c0fa7f9a9e3369cebb085cdd26bd83f3031fa6c1051653c rns-1.0.4-py3-none-any.whl
ee647e7b3b94abdf1fab618a861390531a4aacc93eecce12c9e97280195c0e2d rnspure-1.0.4-py3-none-any.whl

Get this #release via pip or GitHub.
The Hub

This release initiates migration of Reticulum from AES-128 to AES-256 as the default link and packet cipher mode. It is a compatibility/migration release, that while supporting AES-256 doesn't use it by default. It will work with both the old AES-128 based modes, and the new AES-256 based modes. There's a very slight penalty in performance to support both the old and new modes at the same time, but only for single packet APIs (not links), and it really shouldn't be noticeable in any everyday use.

In the next release, version 0.9.6, Reticulum will transition fully to AES-256 and use it by default for all communications. That means that both single packets and links will use AES-256 by default. The old AES-128 link mode may or may not be available for a few releases, but will ultimately be phased out entirely.

The update requires no intervention, configuration changes or anything similar from a users or developers perspective. Everything should simply work. This goes both for the 0.9.5 update, and the next 0.9.6 update that transitions fully to AES-256.

Changes
- Added support for AES-256 mode to links and packets
- Added dynamic link mode support
- Added temporary backwards compatibility for AES-128 link and packet modes
- Added get_mode() method to link API
- Added tests for all enabled link modes
- Added instance_name option and description to default config file
- Improved ratchet persist reliability if Reticulum is force killed while persisting ratchets
- Fixed interface string representation for some interfaces
- Fixed instance name config option being overwritten if option was not last in section
- Fixed unhandled potential exception on fast-flapping BackboneInterface connections

Release Hashes
ae6587c86c98cae0df73567af093cc92fe204e71bb01f2506da9aec626a27e97 rns-0.9.5-py3-none-any.whl
96208c1d1234e3e4b1c18ca986bad5d4693aeb431453efd7ade33b87f35600e1 rnspure-0.9.5-py3-none-any.whl

Get this #release via pip or GitHub.
The Hub

This release significantly improves memory utilisation and performance. It also includes a few new features and general improvements to the included utilities and programs.

Changes
- Significantly improved memory utilisation, thread count and performance on nodes with many interfaces or clients
- Switched local instance communication to run over abstract domain sockets on Linux and Android
- Switched instance IPC to run over abstract domain sockets on Linux and Android
- Added kernel event based I/O backend on Linux and Android
- Added fast BackboneInterface type
- Added support for XIAO-ESP32S3 to rnodeconf
- Added interactive shell option to rnsd
- Added API option to search for identity by identity hash
- Added option to run TCP and Backbone interfaces in AP mode
- Improved RNodeMultiInterface host communications specification
- Improved rncp statistics output
- Improved link and reverse-table culling
- Fixed an occasional I/O thread hang on instance shutdown, that would result in an error printed to the console
- Fixed various minor interface logging inconsistencies
- Fixed various minor interface checking inconsistencies
- Updated internal configobj implementation
- Refactored various parts of the transport core code
- Swicthed to using internal netinfo implementation instead of including full ifaddr library
- Cleaned out unneeded dependencies

Release Hashes
4b01260519d0c995f343ad325c302b779557fa686ec81bf00161696f0d657689 rns-0.9.4-py3-none-any.whl
c590be37c813f5c145649fcf488a4fdd1687b6187ab02a8679ca730c511fb042 rnspure-0.9.4-py3-none-any.whl

Get this #release via pip or GitHub.
The Hub

The upcoming 0.9.4 release of Reticulum will include a series of significant improvements to system resource utilization. Work has been focused on the core I/O handling and internal in-memory data structures. This has resulted in substantial reductions in both memory consumption, thread counts and CPU utilization, especially noticeable on nodes with many interfaces or connected clients.

Lighter Memory Footprint
The in-memory table structures have been optimized significantly, and disk caching added for data that doesn't need to stay loaded in resident memory. Memory cleanup, path table management and table entry purging has also been overhauled and optimized.

The net result is a reduction in resident memory load of approximately 66%. As an example, one testnet node with 270 interfaces and around 800 concurrently active links incurred a memory load of 710 MB on rnsd version 0.9.3.



With the new optimizations in 0.9.4, memory load stabilizes at a much lighter 230 MB under similar conditions.



These improvements are of course going to be most noticeable on well-connected transport nodes, but even for small or singular application-launched instances, the improvements are important, and contribute to the goal of running even complex RNS applications on very limited hardware.

Faster I/O Backend
A new backend for handling interface I/O, and shipping packets off to the RNS transport core, has also been added in this upcoming release. It uses kernel-event based I/O polling, instead of threads for reading and writing the underlying hardware (or virtual) devices. This approach is *much* faster, and of course decreases processing time wasted in multi-threading context switches significantly.

On RNS `0.9.3`, the example node from before utilized around 275 threads, but on version `0.9.4`, everything is handled by a mere *6 threads*, grand total. That includes *all* the threads of RNS, like those needed for running memory maintenance, managing storage and caching, and other backend handling.



Additionally, the new I/O backend uses abstract domain sockets for communication between different RNS applications on the same system, offering a slight, but still welcome performance improvement. More importantly, though, using domain sockets for intra-RNS instance communications makes it *much* easier to handle several different RNS instances running on the same system, as these can now simply be given human-readable namespaces, making config file management and complex setups a lot more manageable.

To run several isolated RNS instances on the same system, simply set the `instance_name` parameter in your RNS config files. You can verify that your instance is indeed running under the correct namespace (here the default system namespace) by using the rnstatus command, which should give you output such as the following:

Shared Instance[rns/system]
  Status    : Up
  Serving   : 3 programs
  Rate      : 1.00 Gbps
  Traffic   : ↑8.61 GB   798.45 Kbps
              ↓11.51 GB  859.64 Kbps

In this initial release, the new I/O backend is available on Linux and Android. The plan is to extend it to Windows and macOS in future releases, but since these operating systems have different ways of interacting with kernel event queues, it makes sense to stage the deployment a bit, and make sure that everything is working correctly before adding support for these as well.

Lower CPU Load
The improvements to memory structure, increased I/O efficiency and decreased thread counts all contribute to lowering the CPU load required to run Reticulum. Especially the much decreased need for context switching makes a positive difference here, and this is very noticeable on systems that handle very large numbers of interfaces or connected clients.

The testnet node referred to in this post is a small single-core VM, that handles between 250 to 320 interfaces, and between 700 to 1,000 active links at any given time. Even on such a small machine, CPU usage rarely spikes above 15%, and long-time load average is essentially always at `0.01`.

While there is still many more options to work on, for even better performance and lower resource utilization, this work is a big step forwards in terms of immediately useful scalability, and the ability to deploy even large and complex Reticulum-based systems and applications on very modest hardware, such as low-power SBCs and embedded devices.

#reticulum #performance #networking #meshnetworks
Reticulum - [email protected]

Wouldn't it be nice if you could have a real telephone, that wasn't wiretapped by default?

Encrypted, decentralized and truly peer-to-peer voice calls and telephony over Reticulum is now a reality with the newly released LXST framework. Because it uses Reticulum for data transport, LXST voice calls require no intermediary servers or accounts anywhere. Anyone with an LXST-enabled device or software client can call anyone else - as long as there is a network connection between the devices.

Using the efficient hybrid mesh routing of Reticulum, this also means that your calls aren't routed anywhere they shouldn't be. If you call an endpoint in the same building, the telephones connect directly, and not over somebody elses VoIP server in another country.



These two prototypes are fully functional telephones, that can dial to and receive calls from any other LXST endpoint. It takes about 20 minutes to assemble one, and it's built from completely standard and readily available components, obtainable from common electronics vendors.

Initial client support is already implement in the Sideband application for desktop, the command line application rnphone, and of course the physical telephone implementation.

Like other Reticulum-based protocols, authentication and encryption is handled by the self-sovereign identity layer in Reticulum. This means that you truly own your addresses, and that you can move around to anywhere in the network (or another network altogether) and still be reachable for anyone else. If you have an LXST "number", nobody can take it away from you, and there is no phone service provider to pay for the privilege of keeping it.

The system provides high-quality, real-time full-duplex voice calls between endpoints, and uses only open source software components. This includes the voice codecs, which can real-time switch between OPUS (for high quality) and Codec2 (for ultra low bandwidth) without any frame loss.

But LXST was not only designed for telephony and voice calls. In fact, it is a general purpose secure signal transport framework, that allows sending any type of analogue or digital signal over Reticulum networks, either efficiently encoded or completely uncompressed. The protocol currently supports transporting up to 32 simultaneous signal carriers with up to 128-bit floating point precision in a single stream.

It also supports transmitting digital signalling and control data in-band with the carried signal frames. This allows creating almost any kind of real-time application.

At this early stage of development, the framework includes ready-to-use primitives for telephony, signal input, output and mixing, and network transport. Future development will focus on even more primitives such as:

- Real-time distributed radio communications
- Decentralized 2-way radio systems, similar to (but more flexible than) trunked systems such as DMR and P.25
- Media broadcasting for information content such as podcasts and digital broadcast radio that anyone can set up and use
- And many more useful and interesting applications

If you want to dive deeper into this, there is more information available on the LXST source repository and in discussion threads. It's still very early days for LXST, but if you're interested in this kind of thing, it might be a good time to jump in.

#reticulum #lxst #sideband #privacy #security #voip #opensource
Reticulum - [email protected]

Going Fast And Slow

A post about where we are, and where we're going, in terms of #Reticulum performance and scalability, and some new experimental features. Experimental Perfo...