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name's random, that's 'bout it.
websitehttps://random.diamondbyte.org
youtubehttps://youtube.com/@randomhuman
pronounsThey/He
furry?probably!
@Li i usually need a minute to get used to a new UI but modern big picture (we don't talk about old big picture) just kinda... works for me
@Li with valve winning the console wars (probably), how in the hell is steam's big picture mode more intutive to use than any console UIs i've seen past the Wii?

I happened to remember that steam allows you to buy the trading cards you can collect by playing games (it doesn't let you collect all of them though) from the community market right when I had an awkward amount of leftover money in my steam wallet...

so my steam account may have gained 10 levels over the course of the last hour

tried getting the mods i play portal 2 with again and encountered an issue i've always had

if i make a portal2_dlc3 folder it drops me on a loading screen after the valve logo which never seems to be done, despite the progress bar filling entirely (and going orange, probably to indicate that it's loaded and that it should probably be done by now?)

in any case, dropping my mods into the portal2_dlc2 folder (as pak02_dir and so on) works like always

I know a lot of folks have been going on about it, but Steam's latest hardware announcement has been utterly insane for the day and age in which we live.

Consider that they didn't hype it up with a launch event. They didn't sell a bunch of hype and buzzwords. All they did was release a ~6 minute video that effectively described the hardware and what it would provide, and had a webpage with *actual specs on it*.

They invited a bunch of tech reporters/YouTubers to their HQ, but they let them talk to *engineers*, not marketing people. The discussions focused on real capabilities of the hardware, and actual demonstrations. No vapor and promises. Not glitz and glam.

They made it clear this is all SteamOS driven, and that they have a focus of getting *existing x86 Windows software* running not only on Linux, but on ARM and in VR!!

They aren't pitching a closed ecosystem. They said, outright, "This is your hardware, you can do whatever you want with it".

THEY DIDN'T MENTION AI ONCE.

And they're _already_ making a bigger splash than any competitor ever did, even though those competitors have gobs more money they've thrown at this stuff, and tremendously more staff.

It's flabbergasting. I hope they make enough of an impact with all this that people sit up and take notice.

valve doing VR is a huge improvement to VR tech hands down.
@Li i'm unable to check how it looks in apple pay since that just automatically activates and tells me to hold the phone near the reader, but in older version of iOS they very much did not have the extra graphic telling you how you're supposed to use that
@Li in most situations they combine the two, making it much more obvious what they mean
@Li you know usually they put in a little graphic that shows that they mean the side button, or just have the double click to [something] next to the side button