I make small games sometimes
I'm trying to get a better idea of the expectations people have of my game. When you see clips like this, what do you think the gameplay is like?
Still slowly making progress on my #Exit3A game in #bevyengine
My friend finished a new cabinet for his game Crab Volleyball, a popular game at our local arcade. I added it as an item in my game and let him discover it at a local showcase at the arcade his cabinet is at. His reaction was awesome and it was cool to see his fans yell out "CRAB VOLLEYBALL!!?" when they saw it 😂
oh snap, I was quoted (anonymously) in this article about #Exit3A! #nextlevelmarketing #gamedev
https://www.charlottemagazine.com/exit-3a-on-i277-inside-charlottes-most-hated-interchange/
I'm still slowly working on my exit 3A game and every day I get more inspired. Here's a dash cam clip that was posted today (keep in mind, this is a one-way). Gonna add reverse-mode for this.
I spent some time setting up Blender_bevy_components_workflow with my vehicle controller to make it easier to build and configure different cars in blender. It's a pretty neat workflow and it's causing me to slowly, slowly accept gui interfaces in my game dev life