I’m exploring #programming a bunch of #terraingeneration #algorithm, to see how they work and which ones look nice. So far I’ve tried out the Midpoint Displacement and Diamond Square algorithms…The Midpoint Displacement algorithm is pretty simple, but also kind of terrible. It makes some interesting 1D images though, and that’s probably the best use for it. Here’s a nice background of some hills. I made it using this old blog ...
https://ncot.uk/blog-posts/terrain-generation-exploration/

Exploring Terrain Generation Algorithms
I’m exploring #programming a bunch of #terraingeneration #algorithm, to see how they work and which ones look nice. So far I’ve tried out the Midpoint Displacement and Diamond Square algorithms… The Midpoint Displacement algorithm is pretty simple, but also kind of terrible. It makes some interesting 1D images though, and that’s probably the best use for it. Here’s a nice background of some hills. I made it using this old blog post’s code which needs a bit of fiddling with to run.








