There doesn't seem to be a week that goes by without some game dev horror story on Reddit that could have been avoided if the project was using source control. I made a quick intro to Git video to hopefully make the process less scary.

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There doesn't seem to be a week that goes by without some game dev horror story on Reddit that could have been avoided if the project was using source control. I made a quick intro to Git video to hopefully make the process less scary.

If you like thinky puzzle games but also like a little bit of action then you should check out Bravest Coconut.
I've been working on improving the branding for Bravest Coconut and decided to update the trailer while I was at it: https://youtu.be/_pvOG2MsTQk

Here's v3.9.1 of my Dialogue Manager addon for #godot - lots of fixes and a couple of new things under the hood.
https://github.com/nathanhoad/godot_dialogue_manager/releases/tag/v3.9.1
There's going to be a spooky graveyard area in Bravest Coconut but I need some suggestions for funny epitaphs to have on the tombstones. Any ideas?
Wishlist now: s.team/a/2913190
I recently made the switch from Windows 11 to Linux for all things game dev and I couldn't be happier so I made a little video about the experience.

All of my Godot Dialogue Manager example projects are 40% off for the next few days for the Black Friday sale on Itch (or get the whole bundle for 65% off!)
It's time for another update to Dialogue Manager! Version 3.9 comes with some fixes as well as a bunch of new stuff.
๐ https://github.com/nathanhoad/godot_dialogue_manager/releases/tag/v3.9.0
Bravest Coconut is taking part in Steam's Animal Fest ๐ฑ
Play the demo and give it a wishlist: s.team/a/2913190