New Blog: Let Games Die
"Let Code Die is rooted in a trust that if we have code that we like and we lose it, we can write it again. What would it mean to trust ourselves as game developers, designers, critics and players in the same way?"
AI, creativity and procedural generation researcher. No, not that kind of AI. I write and make games and take photographs of cities. Senior Lecturer at King's College London.
A prototype for a much larger system
www.possibilityspace.org | he/they
| Games | https://illomens.itch.io/ |
| Blog/Research/Profile | https://www.possibilityspace.org/ |
| Photos | https://www.instagram.com/mikecooktookthis/ |
| Bluesky | https://bsky.app/profile/mtrc.bsky.social |
New Blog: Let Games Die
"Let Code Die is rooted in a trust that if we have code that we like and we lose it, we can write it again. What would it mean to trust ourselves as game developers, designers, critics and players in the same way?"
I've written a book! Next Level: Making Games That Make Themselves is the story of procedural generation - the tech behind games like Minecraft and Dwarf Fortress. It's about how it works, the games that use it, and the art and magic behind it.
Out May 7th, in bookshops: https://linktr.ee/next_level 🎲🔮
New Release: Magpie (v0.1 - Sorrow)
Magpie is a visual livecoding tool made in Picotron! Make little art performances in crunchy 480x270 resolution, by writing Picotron code. It runs in the web, on desktops, and on #Picotron itself. This is an early release.
Get it here: https://illomens.itch.io/magpie
New blog: Visual Silence in Livecoding
How do you start a livecoding set? What's hard about it, how do other livecoding tools solve it, and why is it tricky to do in a tool not designed for livecoding? A little blog about #magpie's progress.
https://www.possibilityspace.org/blog/posts/magpie-part-two/
Magpie v1 is actually very close to release, the thing stopping me from putting it out is actually needing to write tutorials, text for the itch page, etc. But actually most of the tool and interactions have been cleaned up - it's messy, but functional.
I'm also waiting for research ethics to clear something for me, as I'd like to get feedback from people who use it to write about the tool one day!