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| Website | https://mikage.app |
| Patreon | https://patreon.com/mikage |
| YouTube | https://www.youtube.com/c/MikageEmu |
| Website | https://mikage.app |
| Patreon | https://patreon.com/mikage |
| YouTube | https://www.youtube.com/c/MikageEmu |
@skyeweeb Mikage presents the loaded app as a virtual game card to the emulated system, even if it's a 3DSX (homebrew) file. This has worked well, but a major limitation so far was that you couldn't boot into the HOME Menu with such a virtual 3DSX game card due to missing metadata.
ZeroSkill is working on fixing this by adding the necessary icon/banner information. It's still work-in-progress, so naturally we're running into funny (... or scary) glitches like this one :)
Once fully fleshed out, this will allow you to launch and pause 3DSX homebrew from the HOME Menu, just like you would with any other game card!
Why does Mario & Luigi show up as Picross 3D? No idea! Come help us find out 😄
It's never been easier to join development - try running your favorite games, there's a ton of low-hanging fruit to be fixed!
It's a big step towards complete support of the 3DS library. New insights come with each version, so it really helps solidify our emulation core.
Besides, it dramatically lowers the entry barrier for new devs: Any recent 3DS game can now be used to set up the emulator!
Thanks to meticulous research by ZeroSkill, Mikage now supports all recent 3DS system versions! 🎉
Previously limited to 9.0.0, we've verified HOME Menu and games work up to 11.8.0 now. That's the last version that shipped on a physical 3DS EU release! 🧵
@GoemonIshikawa Ah, you're talking about enhancing accessibility of the emulated content then, not the emulator GUI itself.
This would be much more complex for the 3DS, since there's no direct/consistent mapping of "text in RAM" to "stuff that appears on screen". Every title would require bespoke research and implementation effort.