There seems to be a bug with SpatialEventGesture() that it ignores .handActivationBehavior(.pinch) - it still triggers for direct touches
Combining it with customizable handActivationBehavior breaks the input of SwiftUI attachments
Workaround:
1. Add a LongPressGesture simultaneously to your actual gesture
2. Use a min duration of 0 to trigger it immediately
3. Set a handActivationBehavior to get the configured behavior
4. Sequence it before the SpatialTapGestureEvent
FB15760689
#visionOS

