Martin Piper (he/him) 💙💛🌻💉

@martin_piper
465 Followers
140 Following
2.5K Posts
Programmer and eater of pizzas.
Tech projectshttps://martin-piper.itch.io/
Open sourcehttps://github.com/martinpiper
YouTubehttps://www.youtube.com/c/MartinPiper6502
Chef de cuisineChez 6502
I look at #Commodore64 demo "Hexed" by Element54. Are there impossible horizontal splits? Is there screen scaling? Large twisty rotating sprites?
https://youtu.be/AwYrv7kHQ1s
C64 Demo - Hexed - Element54

YouTube

winget install Microsoft.Coreutils

You can thank me later.

I look at #Commodore64 demo "Next Round" by Performers. The many parallax layers, smooth pinball parallax, and 3D filled vectors without bitmap mode.
https://youtu.be/eF6H106e-0E
C64 Demo - Next Round - Performers

YouTube
I look at #Amiga "Mr Nutz: Hoppin' Mad" published in 1994. Mostly looking at the lovely extra parallax of a later level, the 3D rotating section, and scaled sprite boss level.
https://youtu.be/KcUs0QCEaBc
Amiga memories - Mr Nutz: Hoppin' Mad - Extra

YouTube
I look at #Commodore64 "Glider Rider" published in 1986. This isometric game uses hires bitmap and dynamic hardware sprite animations with masking. I extract the graphical data, and discover the map format in memory.
https://youtu.be/Mxb2Ega7YLw
C64 - Glider Rider

YouTube
I look at recently released #Commodore64 Wizball music source code, get it assembling using Acme assembler, and find some unreleased new music that was not in the original Wizball.
https://youtu.be/Jkwa1CNEKDw
C64 - Wizball music assembled and resurrected

YouTube
I look at #Amiga "Zippy Race!" a nice work in progress arcade perfect conversion by Dimitris Giannakis - MVG . Using a nice triple buffer extra space scroll, blitter objects, and hardware sprites.
https://youtu.be/Fu4DmcWtChI
Amiga memories - Zippy Race!

YouTube
When the #Commodore64 Wizball music source code was recently released, of course it inspired me to do a video...
https://youtu.be/kBFl72G6sus
C64 - Wizball music code

YouTube
I look at #Amiga "Mr Nutz: Hoppin' Mad" published in 1994. Mostly looking at the lovely parallax and how the game uses hardware sprites for the player and score display.
https://youtu.be/YFyFf0OqPks
Amiga memories - Mr Nutz: Hoppin' Mad

YouTube
I look at #Commodore64 "Galencia" published in 2017 by Protovision. Lots of polish in this game, lovely sprite multiplexor, sprite colour splits, and parallax stars. It plays really well.
https://youtu.be/iRsc1_75l54
C64 Games - Galencia

YouTube