Luís Correia

@luisfcorreia
183 Followers
98 Following
3.2K Posts

pragmatic fundamentalist

find me here -> https://luiscorreia.pt

Website:https://luiscorreia.pt
Death By Scrolling is now available on Xbox, Playstation and Switch (plus a big update on Steam). And you thought today was going to be relaxing.

VIDEOVERSE is part of InterfaceX26! 🥳

150+ game devs have come together to celebrate #FakeOS interface games for a wonderful Steam sale and showcase!

From April 27 to May 4 🖥️

#InterfaceX26

This was probably one of the things I'm very proud to have been part of.

It has been 10 years since this awesome video.

https://www.youtube.com/watch?v=QPzqmFlk3zU

OOZ 2 Mars - Apresentação do Projecto para a Maker Faire Lisboa 2015

YouTube
Death by Scrolling Consoles

Ron Gilbert's often incoherent and bitter ramblings about the Game Industry

Grumpy Gamer

@bagder Cisco vpn client from 2025 uses libcrul from 2019...

this is just sad

My MiSTer Multisystem² Analogue has arrived! 🎉

https://multisystem.uk/products/mister-multisystem-2/

This is my first MiSTer, or FPGA-based retro gaming device for that matter. It's a whole new world of discovery for me. ✨

The case is 3D-printed, but feels solid and looks nice. At normal playing distance you can't even tell it's 3D-printed. It kind of tempts me to customise it with a pair of "toxic green" side covers...

https://multisystem.retrofied.uk/

#retrograming #fpga #MiSTer

I've been making video games in some form for 20 years, so I wrote an article about my process - and why I don't use an engine.

https://noelberry.ca/posts/making_games_in_2025/

Making Video Games in 2025 (without an engine)

Thoughts, tools, and libraries I use to make games

On the last few weeks we been giving TIC80 workshops at different hubs of TUMO Portugal leading up to a Tech&Art open day event that TUMO is planning for the 10th of May. Awesome to be involved in getting kids more exposed to graphics programming and creative coding.
My Dinner With AI

Ron Gilbert's often incoherent and bitter ramblings about the Game Industry

Grumpy Gamer