Jumping Langur

@jumpinglangur
201 Followers
88 Following
419 Posts
I post random stuff and Gaia Sky dev news. I do scientific visualization, computer graphics and astronomy. #GaiaSky
websitehttps://tonisagrista.com
gaia skyhttps://gaiasky.space
pixelfedhttps://pixelfed.social/jumpinglangur
I've been playing around with #DLSS5 and Red Alert and I think they might be onto something guys.
I've been plyaing around with the keyframes system in #GaiaSky and the OptFlowCam export method. After some bug-fixing, it produces very good results. It works best in a "points of interest" workflow. The following video is exported from only 25 keyframes.

Yet another video of the asteroid belt using Gaia DR3 data with the new shading.

#GaiaSky #Gaia #GaiaDR3 #Space #Asteroids #AsteroidBelt #Astronomy

Do you have red-cyan anaglyph glasses? Try this video below for an amazing 3D effect on the asteroids in Gaia DR3.
Asteroids, other SSOs, and particle sets in general will get a much needed improvement in visual fidelity in #GaiaSky 3.7.2. We can now shade them (kind of) realistically while maintaining the high frame rate. In the video, we show the ~150.000 asteroids in Gaia DR3.
Testing #GaiaSky VR with the Valve Index and an RTX 5080 (laptop). Performance is very, very good!
Working with a contributor on the Simplified Chinese translation of #GaiaSky. This requires some re-engineering in the UI system, but we're getting there.
I just got a new laptop for our VR demonstrations with an RTX 5080 16GB. With base #GaiaSky and default datasets, it's getting over 700 FPS. Overkill? Possibly... Let's see how it does with VR😅

#GaiaSky 3.7.1 is now available! 📢📢📢

This release comes with many new features and bug fixes. Check it out 👇

http://gaiasky.space/news/2026/gaiasky_3.7.1/

📖 We have updated the #GaiaSky documentation with a new theme and we've done a little bit of restructuring. It should flow better and look cleaner now. Give it a try!

https://gaia.ari.uni-heidelberg.de/gaiasky/docs/master/index.html