Jon Lemur

@jonaspeheim
6 Followers
9 Following
11 Posts

I just released a hexmap editor on itch.io:
https://jonaspeheim.itch.io/hexer

#hexmap #ttrpg #osr #hexcrawl #dnd

I'm almost through Claire Obscure: Expedition 33. It's great but, that constantly playing damned song is really getting on my nerves.
#gaming #rpg
A month into spare time development using #Godot. Trying to make a full tactical rpg in pixel art.
#rpg #solodev #pixelart
A mockup for a turn based rpg game. So far only a blender scene. #gamedev #solodev #blender
That's it. Quitting all my American cloud services and replacing them with European alternatives.
#Europe
@fgadaleta @thisisfrag.bsky.social maybe, it very much depends on what you're trying to do I guess. But for a typical 3D game, I'd say the majority of time spent will not be coding. Unless you're only using ready made assets or very simple stuff.
@thisisfrag.bsky.social it will take you 20 minutes to get going with basic stuff. But then, since a lot of what you do in Unity is 3d, shading, particle effects, animation, ui, etc etc, you will have to learn a ton of things not really related to programming. Unity is capable of producing AAA games.

Pity Party by Makthaverskan is probably the best new song in 2025. It's #indiepop straight out of early 2000, honed to perfection.

https://youtu.be/jRm8IBHiV_0?si=Etq4hDryLS9RxwqK

Pity Party

YouTube
Because the world really needs another planner app... I've just released a new one for free at itch.io:
https://jonaspeheim.itch.io/scatterplan
#solodev #gamedev #haxe #openfl
@kagan krita is amazing, but if you want something slightly lighter there's also PixiEditor