Joe Wintergreen

@joe_wintergreen
720 Followers
356 Following
97 Posts

video game dev. technical designer/general unrealsperson on other people's video games and also my own video games

just shipped weird west and also the switch port of adios

friendly game dev chat: https://t.co/0dHdsmE5a5

he/him

"Anyone with >=$1k/yr more than me is effectively identical to Google, MS, Amazon, the US Military etc and I'm going to be utterly merciless in any conflict resolution with them" is like, really unfortunately widespread toxic tarpit behavior and part of a broader crisis of power literacy that is just wearing everyone down, corroding solidarity, obscuring human truths, and helping hand the world to the massive entities with a near-monopoly on actual abusable power.
You've got one day left to get my game on sale, don't fuck up https://store.steampowered.com/app/867150/InFlux_Redux/
Save 50% on InFlux Redux on Steam

InFlux Redux is a high-def remake of the 2013 ball-rolling puzzler InFlux, built on a new engine with improved graphics and physics. Roll through a series of beautiful environments filled with elaborate, mind-bending puzzle structures.

ok since this 30 year old memory is clearly going to be with me til i die here is my best attempt to recreate it. i think the graphic design on the original was clumsier but i forget exactly how.

blogged about assassin's creed 1. when will i stop acting like a fool

https://www.joewintergreen.com/when-will-he-stop-acting-like-a-fool-an-assassins-creed-1-post/

when will he stop acting like a fool? an assassin’s creed 1 post – joe wintergreen internet zone

you know what they say. big temple, big rites
ask: player physics in influx redux – joe wintergreen internet zone

Really liked this from @joe_wintergreen, "Let Things Be Rare":
https://www.joewintergreen.com/design-thoughts-let-things-be-rare/
It's useful to think of "the investor" as one of many voices in your head when doing creative work, and recognize when it is speaking. Conventional design wisdom is very market-oriented. But sometimes you're devaluing a cool thing more by making "efficient" use of it, and are better off listening to the voices advocating for depth, mystery, delight, experimentation.
design thoughts: let things be rare – joe wintergreen internet zone

blog post of the things I've been making in scythe when i get a chance
https://www.joewintergreen.com/adventures-in-scythe/
adventures in scythe – joe wintergreen internet zone

mappin
i've not been posting here much, but if you're interested in the stuff that i do, i end up posting about it on my blog usually these days. which is a cool way to be i feel. one of the recent things is an old-fashioned texture browser for ue5 https://www.joewintergreen.com/new-tool-impromptu-texture-browser/
new tool: Impromptu Texture Browser – joe wintergreen internet zone