IKIGames

@ikigames
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Games for thinking
The Incredible First Month of Claire Darksage - IKIGames

Thanks to all of you, we've watched our game Claire Darksage and the Accursed Objects climb to the top of the popular and recommended charts across several

IKIGames

Our new game, "Claire Darksage and the Accursed Objects," is coming to Big Fish Games on September 23.
It's got everything you'd expect: a stubborn heroine, a bunch of cursed junk causing problems, and plenty of hidden scenes and puzzles to solve.

https://www.youtube.com/watch?v=1Z1jW2PrIkA

Claire Darksage and the Accursed Objects Game Trailer

YouTube

First minigame completed! Our current project keeps making progress!

#ikigames #gamedev

We made a little something for Valentine’s Day! "Hidden Soulmates" is a free hidden objects minigame you can play right in your browser and should only take a few minutes to complete!

https://ikigames.com/soulmates/index.html

#ikigames #gamedev #hiddenobjects

IKIGames | Hidden Soulmates

Today, we focused 100% on a fun little detour: a mini hidden objects scene you can play right in your browser! It was a blast! 😊 More details coming tomorrow!

Multiple people working on a code base? Don't know who to blame?

I have a solution.

Spooky Dwellers 1 on Steam just got even better! The game now supports Czech language! 🇨🇿 Whether you're a new player or revisiting the spooky world, dive in and enjoy the game in English or Czech!

https://store.steampowered.com/app/2645740/Spooky_Dwellers__Collectors_Edition

#ikigames #spookydwellers #czech #localization #gamedev #unity #steam

Spooky Dwellers - Collector's Edition on Steam

Unleash the power of the talismans of light, cast out lurking spirits, and transform Grandma's haunted house into the ultimate Halloween party destination!

Extracting Localization Phrases from our Unity projects - IKIGames Games for Masterminds

In our Unity projects, we handle localization using the No Such Localization component, as detailed in a previous post. Specifically, we use the phrases version, where phrases act as keys to retrieve strings from a comprehensive table. Switching languages is as simple as changing the table for text (for images, we use a different method). […]

IKIGames

Working on some web tools for the team! Although progress was made, I'm still needing to address quite a few of their requirements.

#gamedev #web #tools

We kicked off development on a minigame for our upcoming title! We're using masks for implementation, and I'm focused on keeping everything as tidy as possible.

#gamedev #ikigames