I'm definitely getting spurts of motivation to work on my game. It may not be consistent but I'll never force a feeling. The process should always be fun. Anyways here's my progress from Sunday:
- added random background skies
- fixed an issue where walking while clicking an activity doesn't work as intended
- allow cancelling movement
- moved player levelling and experience system to server side
- fixed a few missing clean ups between switching activities
Next things I want to work on:
- item drops and respected item drop scaling
- things im curious about, increasing immersion with more weather effects
- encounter based quests
Follow me for updates like these. I'm making a 2D idle mmorpg