@fabiosantoscode

67 Followers
114 Following
2.3K Posts

He/him

Making games as https://www.gamehameha.games/

Open source maintainer of https://terser.org/

Portuguese protest rock music vocalist, writer and bassist at https://www.marcosismocultural.pt/

Sometimes becomes a mad computer scientist and tries to rethink what a variable is

I'm reposting my recently-released short RPG to reach more timezones and schedules because I think it's worth checking out :)

Please boost!

https://gamehameha.itch.io/white-curtains

#IndieGame #RPG #Pathologic

WHITE CURTAINS is fully released today!

It's a very short RPG inspired by the Pathologic series, and you can play it on mobile or PC, with only arrow keys or FPS controls!

Go play it on https://gamehameha.itch.io/white-curtains

Please boost for visibility ❤️

#GameDev #IndieGame #RPG #WalkingSimulator

To do this shader, I made this hue-rotation sprite in aseprite. Top-to-bottom is hue. Left-to-right is lightness.

I made it by hand so it's not precise.

Then I sample it at x = lightness, y = time.

But it wasn't wacky enough, so I modulate hue by casting a 3D noise on my geometry, sampling it at the world-coordinate we're looking at and adding to hue.

Let no-one say I don't do drugs

I've released part 2/3 of White Curtains, my in-progress indie game about politics, shared identity, and more.

Besides the new story content, there's sfx, secrets, and more.

https://gamehameha.itch.io/white-curtains

#indiegame #rpg

Here we go. I made a little button to create a list of material paths in the editor, and now I have to iterate over the materials, render them to some texture, and hide the process behind a black screen.

I already made a "preview mode" so I can convince myself that it works.

I'm feeling a little bit proud of this one line

Tried to make my dithering a bit more unsettling, but also have less pixel-blinking.

I used less noise in surfaces that are far away and/or leaning away from the screen.

This will allow me to increase noise later without being too hard to look at.

Linkedin changed their HTML! To hide the main feed, gently apply the following user CSS:

[data-testid="mainFeed"] {
opacity: 0 !important;
}