Emi

@emi_cpl
1.5K Followers
394 Following
339 Posts
💼 Executive Director - Godot Foundation
🇪🇺 Languages: EN/ES
#GodotEngine 🌱 #Vegan
Websitehttps://coppolaemilio.com/
YouTubehttps://youtube.com/@emi_cpl
Twitchhttps://www.twitch.tv/emi_cpl
Blueskyhttps://bsky.app/profile/coppolaemilio.com

Hey @EUCommission, is it normal that I have to execute #JavaScript from an #AWS #WAF server in order to consult the official publications of #EUlaw applicable to me?

Is this part of this #DigitalSovereignty thing I hear so much about? 🤔

Great news as both @KayLousberg and me (the asset bois) will attend Godotcon in Amsterdam on April 23rd! Who's also joining? 👋
GodotCon Amsterdam 2026

April 23 – 24, 2026

Let's say I want to make and try a post-install script on top of a popular distro (installing all the crap I use). Is there a way to work on it on a VM or something similar so that when things go wrong I can nuke it and start over without having to reinstall the entire OS?

By things going wrong I mean an error or the script not completing properly because I forgot of something or it needed some tweaking.

Godot 4.6 is out, and all about your flow!

This release puts you and your workflow first with the new Modern theme, flexible docks, and dozens of quality of life improvements. Plus major upgrades: Jolt Physics by default, revamped IK, better reflections, and more.

Less wrestling with UI. More making games. #GodotEngine #Godot

https://godotengine.org/releases/4.6/

Redirecting…

With the Cookie Collective we worked on a playful exhibition for an immersive experience. We used @godotengine to create games, received input from controllers with serial port, send events to an audio server through OSC and upload a 7286x380 video signal through NDI to 11 video projectors.

yo, fediverse, I haven't forgotten about you 😔

It's not you, it's me

Inverse Kinematics returns to #Godotengine 4.6! 🕺

After a long wait, IK is back with significant improvements. Tokage breaks down the new implementation:

https://godotengine.org/article/inverse-kinematics-returns-to-godot-4-6/

Inverse Kinematics Returns to Godot 4.6 – Godot Engine

Now Godot has Inverse Kinematics in 3D.

Godot Engine
how come we never invented email 2?
Philosophy is a great way to figure out why you're unhappy, but a terrible way to fix it