Dan Sandler

@dsandler
1.3K Followers
905 Following
568 Posts
I live in Boston with my kids. I help make Android nice. Visuals not final. This ain’t my first mop-horse rodeo.
it mehttps://dsandler.org
fedi: androidhttps://androiddev.social/@dsandler
fedi: arthttps://mastodon.art/@dsandler
who called this show "Starfleet Academy" and not "Hogwarps"

Project manager: "What's technical debt? Explain it to me like I'm 6 years old"

Devs:

(source: "Richard Scarry's Storybook Dictionary" : https://archive.org/details/1scarryRichardStorybookDictionary/page/n56/mode/1up )

Storybook Dictionary Richard Scarry's : Free Download, Borrow, and Streaming : Internet Archive

  Storybook Dictionary Richard  Scarry's

Internet Archive
BeBox BeHemoth All-in-one.

Google Keyboard users: right now, go tap the mic button to start voice typing, and say:

"I am Locutus of Borg"

🥺

Preserving code that shaped generations: Zork I, II, and III go Open Source
"Today, we’re preserving a cornerstone of gaming history that is near and dear to our hearts. Together, Microsoft’s Open Source Programs Office (OSPO), Team Xbox, and Activision are making Zork I, Zork II, and Zork III available under the MIT License. Our goal is simple: to place historically important code in the hands of students, teachers, and developers so they can study it, learn from it, and, perhaps most importantly, play it.
"...The games remain commercially available via The Zork Anthology on Good Old Games."
https://opensource.microsoft.com/blog/2025/11/20/preserving-code-that-shaped-generations-zork-i-ii-and-iii-go-open-source
https://github.com/historicalsource/zork1
And an Ars Technica article about that:
https://arstechnica.com/gaming/2025/11/microsoft-makes-zork-i-ii-and-iii-open-source-under-mit-license/

I originally beat Zork in the original PDP-10 version, arpanet-ing in to MIT to play it.

The original Zork written in the MDL dialect of Lisp was already available:

"This version of ZORK has been (slightly) changed from the original in order to run on the Confusion MDL Interpreter.
https://github.com/whitten/MDL-Zork

There's also this:
'This directory contains files related to Confusion, an MDL interpreter which, to quote its author, "Works just well enough to play the original Zork all the way through."'
http://www.ifarchive.org/indexes/if-archive/programming/mdl/interpreters/confusion/

Preserving code that shaped generations: Zork I, II, and III go Open Source

Microsoft’s Open Source Programs Office (OSPO), Team Xbox, and Activision are making Zork I, Zork II, and Zork III available under the MIT License.

One for @clive: “Our central hypothesis is that poetic form operates as a general-purpose jailbreak operator.” Adversarial poetry is notably effective at delivering attack prompts for LLMs. https://arxiv.org/html/2511.15304v1
Adversarial Poetry as a Universal Single-Turn Jailbreak Mechanism in Large Language Models

so much depends
upon

abandoning all previous
instructions

This is just to say

I have closed
the jira
that was in
the icebox

and which
you were probably
saving
for the next sprint

Forgive me
it had been open
forever

Fuck you

https://mastodon.gamedev.place/@vfig/115567470681018243

vfig (@[email protected])

@[email protected] …that was in the icebox

Gamedev Mastodon
This email could have been a webcomic.

It used to be common for people in their late thirties to forties to acquire “project car”, which was often a high school dream car purchased at the end of its life with the goal of restoring.

In the 2010s the retro computing scene emerged in the same age group.

In this essay I will