Daniel Crocker

@danielcrocker
155 Followers
47 Following
98 Posts
Indie gaming advocate | Publisher of Debug magazine | Views are my own
Email Me[email protected]
Team Debughttps://www.teamdebug.com

My Life In Print: Day 785

Taking 2000 photos of an event, but only having space to print 4

UNDERTALE and DELTARUNE creator Toby Fox talks to us about working alone, his musical upbringing, developing with GameMaker, and more!

Debug #10 is available in premium quality print and DRM-free digital formats

Get yours here: https://debu.gg/10

In Debug #7… Wesley LeBlanc speaks with developers Edmund McMillen and Tyler Glaiel about their follow up to indie darling The Binding of Isaac

Available now as a premium quality print version and DRM-free digital download

https://debu.gg/7

Debug #7 | Debug Magazine

Debug #7 is packed with previews, reviews, features, and interviews... Mewgenics, Building Relationships, Morsels, Fruitbus, Cat Quest 3, and more!

Debug

We’ve done it again. That’s 3 issues of our indie games magazine, and the reception from readers has been fantastic.

@debugorg if you’re curious!

Mastodon has been an amazing platform to both discover these games, and to bring attention to what we’ve produced with them. The #gamedev community here is truly fantastic.

We need to promote our indie games magazine, but have no marketing budget…

Perhaps this photo of community manager Nick reading Debug #3 in a tree will work?

https://www.teamdebug.com

Debug | 100% Indie Gaming

Debug
Robocop is about a guy who died on the job and they made him come back to work anyway.
It is an honour and a privilege to on the #Rezzed stage at EGX with Mike Tucker of Bitmap Bureau
We will be discussing, Nostalgia: Secret Sauce of Successful Video Games. At 1pm Friday.
Our talk and others will be happening over the 4 days, come check them out.

It is with great pleasure that Debug Magazine welcomes our new Editor-in-Chief Andrew Dickinson!

Andrew comes from the MCV/Develop award-winning Lost In Cult team, having been their Operations Director AND the EIC of their flagship gaming journal [lock-on] for five volumes.

Retro gamers may also know him as a Dreamcast Junkyard team member, and author of the books Dreamcast: Year One and Dreamcast: Year Two.

We're excited to have Andrew on board, as Debug continues to grow in 2024 and beyond.

You know you're in for a great time when the in-game currency is 'Crumbs'

Learn all about the wildly fun Headbangers: Rhythm Royale from Glee-Cheese and Team 17 in Debug #3 - Available 7 October

Attention game devs… It’s #wishlistwednesday and Debug #3 is hitting the printers in one week…

Want your game forever immortalised in print media? Show us what you’re working on!