Bernd Kilga

@console
322 Followers
412 Following
593 Posts

Dad 👧 / Coder / Bitworm / owner-manager of Phalanx GmbH — Adult since 1984.

Long-Covid: The Lands Between

I post mostly about games, retro-tech and dev topics. Sometimes I write about fatherhood, sometimes I rant about politics. A few posts will be in German. I promise not to post or boost memes unless I really cannot help myself.

Podcast audio editor at @dosgameclub

Located in Wien, Austria.

#WebDevelopment #Retro #fedi22

Bloghttps://console.cc
Discordconsole.cc
IRC (libera, afternet)console
Phonetic spelling/bɛʁnt/ – english: b(ed)-air-(e)nd

Some optimism as a counterweight to, well, everything.

https://terrygodier.com/the-boring-internet

The Boring Internet

The internet you grew up on isn't dying. A commercial veneer glued on top of it is. A visual essay about what actually persists.

Terry Godier

THIS!

Anthropic announced “dreaming” for AI agents to sort through “memories” at its developer conference. Can we not?

I Am Begging AI Companies to Stop Naming Features After Human Processes
https://www.wired.com/story/i-am-begging-ai-companies-to-stop-naming-features-after-human-processes/

I Am Begging AI Companies to Stop Naming Features After Human Processes

Anthropic announced “dreaming” for AI agents to sort through “memories” at its developer conference. Can we not?

WIRED

Pain Management

#Rimworld

Vaskange World

She is soooo awesome <3

How senior engineers are *really* made
https://www.youtube.com/shorts/Y0MS-TZN1OE

How senior engineers are *really* made 🥺

YouTube

Five Star Legendary 1.1

- Added support for Catalyst apps (iOS apps ported to macOS via Mac Catalyst).

- Added View / "Show only ignored apps", which displays hidden apps so their ignored state can be reset. Before this change you could only reset the entire list.

https://www.phalanx.at/five-star-legendary/

#macOS

Five Star Legendary, for macOS

Your installed apps, one click from 5-star reviews for the developers you love.

Phalanx GmbH
10 years of polyplay 🎉 What started as a small passion project grew into releases on 50 platforms, 8000+ customers, and 60000 shipped items. A wild journey—with ups, downs, and lots of learning. Now it’s time to scale back a bit … but not stop. Full story: https://rtro.de/10years

💾 NEW PODCAST!💾 Back in February we looked at ZZT, the very first game by (what would become) Epic MegaGames, released in 1991 and developed by Tim Sweeney.

Just like Epic's Unreal Engine today, ZZT was a game creation system. It was a lot more basic, offering only text-based graphics and PC speaker beeps, but it did spawn thousands of games over the years, so there's a lot to talk about!

https://www.dosgameclub.com/zzt/

#dosGaming #retroGaming #podcast

ZZT – DOS GAME CLUB Podcast

Monthly online discussion and roundtable podcast featuring one DOS game per episode.

DOS GAME CLUB
Years in the making: the sequel to a landmark modern interactive fiction game #Hibernated. Berlin author Stefan Vogt, inspired by 1980s pop culture & #Infocom classics, continues the the award-winning story in Hibernated 2. You can pre-order now: https://rtro.de/h2
#InteractiveFiction #TextAdventure #Retrogame

Essential tip from @osxdaily to remove the super bright HDR effects iOS 26 introduced on default action elements (increased light intensity on suggested actions).

If you are light-sensitive, this toggle is essential:

https://osxdaily.com/2026/04/28/use-reduce-bright-effects-ios-26-iphone-ipad-liquid-glass/

It is possibly better to turn it off generally. The default action is often not what you intended, and the ultra brightness steals all attention.

Liquid Glass is messing with me every day. Can innovate my ass.

#iOS #LiquidGlass

Use “Reduce Bright Effects” to Eliminate Shiny Flashing in iOS 26 Liquid Glass

The newest versions of iOS 26 and iPadOS 26 have another Accessibility toggle that can help to further reduce the intensity of the Liquid Glass interface appearance for iPhone and iPad, called &#82…

OS X Daily