let cally: Cat = Cat.new();

39 Followers
76 Following
696 Posts

it's me, cally! 💚

🫐 i'm brazilian 🇧🇷, most of my posts are in english and i know a very small amount of dutch "=w=
🍎 i am a minor (<18)
🩷 i'm a furry artist and computer nerd, i like cartoons also
⚠️ feel free to tell me if a post needs a content warning or alt text, if i posted it in the wrong language, etc.

my art account is @cally

#furry #noai

Pronounshe/they
pronomesele/dele
Languagesen, pt_BR, nl_NL
Websitehttps://stuff-by-cally.neocities.org

too late, you've been invited
too late, you're at the party

and it's a place you've seen before
(you've seen before, oh)
a place you've seen before
you were born

I made a little demo with the feature I described on my other account in this post: https://furry.engineer/@callyral/116819056383328973
It works! It's very ugly, but it works. I'm thinking of having a normal gun and having an ability that lets you swap your position with the enemy's, so they're separate abilities.
I attached a video of the demo (there is no audio):

#gamedev #devlog #gamedemo #godotengine

basically my idea is to try making a demo where you can shoot enemies and that swaps your position with the enemies position.

this could be cool, because you might set yourself up for a dangerous situation, then shoot at the enemy and now the one falling is the enemy.

ah, i have the urge to do game dev again, but i don't seem to have the motivation to do it
so, i'll try and make some sort of demo of something tomorrow or the day after, i'm thinking 3D movement
...says the person who's never been inside a freezer ↑
it feels like i am inside a freezer. what is this weather
oh, and i suck at video games in general
deltarune is actually an impossible game how the hell does the last boss fight work?? i keep dying, the dash mechanic is so confusing
once deltarune chapter 5 releases (in like fiveish hours) i will go completely offline other than updating deltarune on steam