#gamedev #indiedev #javascript
| My blog | https://www.binarymoon.co.uk |
| My social links | My social links: https://www.binarymoon.co.uk/social/ |
| Bluesky | https://bsky.app/profile/binarymoon.bsky.social |
| Brush Ninja | https://brush.ninja |
| My blog | https://www.binarymoon.co.uk |
| My social links | My social links: https://www.binarymoon.co.uk/social/ |
| Bluesky | https://bsky.app/profile/binarymoon.bsky.social |
| Brush Ninja | https://brush.ninja |
BTW Have you seen BeepMini? It's my javascript game engine. https://beepmini.com
I've recently added stack traces to error messages. So hopefully bugs will be easier to fix without using debugging tools.
#gamedev #indiegame #javascript
Here's an updated screenshot. This has improved contrast on the level code (which will be different in the published game), and the controls.
It also shows a more complex level that takes a bit more thinking to solve.
Another dozen or so levels and it will be ready. Then I need to finish the website.
Just working on a small videogame that is related to my new project(s).
PhotoEditTools.com got some interesting feedback today. Not sure what I did to deserve that?
I published a pendulum painting toy on Brush Ninja last night. It lets you make your own digital paintings and save them. With no mess! 😄
Spent the last couple of days updating the emoji art app on Brush Ninja. Added loads of new images to the gallery.
I should probably be doing something useful but it was open when I turned on my computer and now I'm (literally) messing around with this again.