| Benj Edwards | https://www.benjedwards.com |
| Vintage Computing and Gaming | https://www.vintagecomputing.com |
| Benj Edwards | https://www.benjedwards.com |
| Vintage Computing and Gaming | https://www.vintagecomputing.com |
My Ars colleague and friend @benjedwards just published a forward-looking piece anticipating a class of attack that's the AI equivalent to the traditional malware worm. The catalyst for this new possible threat is the advent of platforms like OpenClaw and Moltbook, which give rise to "networks of AI agents carrying out instructions from prompts and sharing them with other AI agents, which could spread the instructions further."
He writes:
You might call it a “prompt worm” or a “prompt virus.” They’re self-replicating instructions that could spread through networks of communicating AI agents similar to how traditional worms spread through computer networks. But instead of exploiting operating system vulnerabilities, prompt worms exploit the agents’ core function: following instructions.
...
With OpenClaw, the attack vectors multiply with every added skill extension. Here’s how a prompt worm might play out today: An agent installs a skill from the unmoderated ClawdHub registry. That skill instructs the agent to post content on Moltbook. Other agents read that content, which contains specific instructions. Those agents follow those instructions, which include posting similar content for more agents to read. Soon it has “gone viral” among the agents, pun intended.
These types of threats rarely play out precisely the way early forecasts predict. But I think Benj is on to something here. And if he's right, security pros will have a new class of high-severity exploits to grapple with tht will be every bit as challenging as the worm.
RE: https://c.im/@arstechnica/115844496966769996
Thank you, @benjedwards, for giving Stewart Cheifet the obit he deserves. For so many of us, he was the first person we ever saw on television talking PC tech in a way that wasn't gee-whiz or stupidified, but down to earth, clear-eyed and clear-headed.
Could Germany have invented video games?
In 1960, a West German aviation company filed for two U.S. patents which portray an electronic screen-based competition played with joysticks.
These are the Bölkow Entwicklungen patents. #videogamehistory
20 years ago today, I posted the first entry on my blog, Vintage Computing and Gaming (vintagecomputing.com)
Since then, my relationship with technology has become a lot more complicated, but I still love tech history. I posted some reflections on the site:
https://www.vintagecomputing.com/index.php/archives/3620/vintage-computing-and-gaming-is-20