



Happy New #MSX Year 2026! 🎉
To celebrate, I created a tiny MSX2 demo that showcases one of last year's additions to #MSXgl: the NDP music player.
🔹ROM: https://github.com/aoineko-fr/NY2026/raw/refs/heads/main/emul/rom/NY2026.rom
🔹WebMSX: https://webmsx.org/?ROM=https://github.com/aoineko-fr/NY2026/raw/refs/heads/main/emul/rom/NY2026.rom
🔹YT: https://www.youtube.com/watch?v=1kbN7VnbfaU
Music by Naruto2413 (https://naruto2413.bandcamp.com)
#MSXgl 1.3.2 has just been released!
2 new modules:
- Replayer for the great NDP music format
- TCL script communication for openMSX (by PVMM)
New command-line options to control all Build tool steps from command
Fixes in documentation and sample programs
#MSX https://github.com/aoineko-fr/MSXgl/releases/tag/v1.3.2
ROM (32 KB) can be downloaded here: https://github.com/aoineko-fr/PengPong/raw/refs/heads/master/emul/rom/pengpong.rom
Play in WebMSX: https://webmsx.org/?ROM=https://github.com/aoineko-fr/PengPong/raw/refs/heads/master/emul/rom/pengpong.rom
To celebrate the release of #MSXgl 1.3.0, today I am publishing the source code of my latest game: Peng Pong.
It is a volleyball-like game which can be played by 2 players or versus AI.
It had the honor of being included in the last Future Disk #50.
Enjoy! 🐧🐧
New release of #MSXgl 1.3.0!
New modules:
- Use disk from cartridge game
- WaveGame for Pico+
- Lightgun
- Interactive sequences
Rework Pawn module and new features
New target format to create .LIB
Many fixes, optimizations and code clean
Hello,
Room 5, the #MSX game I was working on with MO5.com association, have been released.
The game have been created during Twitch live session for the past 2 years.
That was a great adventure!
I hope you will enjoy playing the game. 🕹️