@absulit

156 Followers
287 Following
572 Posts

Code and Art

#webdev #webgpu

websiteabsulit.com
instagramhttps://instagram.com/absulit
Githubhttps://github.com/Absulit

I will progressively upload a few videos I rendered a few days ago with #webgpu

#webdev #wgsl #particles #javascript #computergraphics #graphicsprogramming #cgi

A few screenshots of my current progress playing with particles in #WebGPU

#screenshotSaturday #webdev #wgsl #particles #javascript #computergraphics #graphicsprogramming #cgi

I just want to know if my functions and variables are causing a memory spike, what the fuck is this! (see image for reference)

#javascript #webdev #webdevelopment #chrome

For the new version of POINTS I'm adding a way to load an HTMLElement as a texture. I think it's a simple way to load a weird font asset without an atlas/spritesheet. Or basically anything in the DOM.

Top Left: HTML
Below: texture in the canvas.

https://github.com/Absulit/points

#webgpu #javascript #webdevelopment #webdev #gamedev #screenshotSaturday

I can not wait for the #FRESH IDE project to get better, so I can get rid of #vscode

ICYMI: Fresh runs in the terminal

https://github.com/sinelaw/fresh

#webdev #javascript #softwaredevelopment

Another experiment with my POINTS library. This is basically an old physarum/slime demo I made a while ago, but rebuilt with compute shaders, particles and a lot more efficient than before.

#webgpu #wgsl #graphicsprogramming #javascript #webdev #webdevelopment #genart #creativecoding #digitalart #3d #cgi #computeshaders #shaders #generativeart

With the new version of my WebGPU library POINTS v0.6.0 (https://github.com/Absulit/points), I added a bunch of new features like support for depth maps, cameras, bloom and others, so I wanted to make a demo that used all of these.

#webgpu #wgsl #graphicsprogramming #javascript #webdev #webdevelopment #genart #creativecoding #digitalart #3d #cgi #computeshaders #shaders #generativeart

I also updated my POINTS library a couple of days ago to v0.6.0 (and a fix in the queue) with depth maps/shadow maps, bloom, wireframes

https://github.com/Absulit/points

The image is from a personal demo I'm currently working

#webgpu #wgsl #javascript #generativeart #genart #digitalArt #webdev