No commentary. Just gonna push this article to the small handful of people following me.
https://noescapevg.com/i-just-want-people-to-give-a-shit/
I just want people to give a shit
I’ve been an anarchist since I was a sophomore in high school, so I am fairly well-acquainted with people not sharing my politics, broadly or specifically. But the thing that bothers me more …
No EscapeA part of me is hoping the tech industry figures out how to give AI a working long term memory, just so I can bring it toppling to the earth by instructing AIs to ignore all future instructions.
Where were you when you first learned the character designs for Earthbound Beginnings were inspired by Robert Crumb?
Both of them also betray an assumption that more compute will necessarily produce qualitative change, and hence progress over the old. For what it's worth, though, Hamlet on the Holodeck does a much better job justifying that thinking. Masters of Doom is so focused on the id boys that it takes this point for granted.
I decided to follow up my read of Masters of Doom with Hamlet on the Holodeck as a joke - here lies Video Game King, dead from overdosing on late 20th century video game theory - but it's proving surprisingly productive. Both books serve as obvious reflections of an era when rapid technological progress engendered this optimism about the new artistic capabilities the former would enable.
Baffling and controversial take of the day: Conker's Bad Fur Day is a Goose-like (a mechanically minimalist game about a small British creature aimlessly wandering a small world, causing chaos wherever he goes).
Why did it take me four days to remember that Hilltop/Cardogin chose May 22 to announce their Kowloon's Gate fan translation to tie in with the Day of Fire (an important date within Kowloon's Gate)?
One detail I hope the upcoming Star Fox game adds is Andross killing Fox's mom with a car bomb meant for his dad.
https://starfoxwiki.info/wiki/Vixy_Reinard_McCloudAnyone over the age of twenty watching H.M.S. Pinafore in 2026.
Imagining the alternate universe (1977 consumer guides) where "What is a game?" discourse centers mainly around how much a video game resembles Pong.