| GitHub | https://github.com/TTimo |
| GitHub | https://github.com/TTimo |

@purpleidea I need to spend more quality time with this to figure it out.
Best I can tell, asusctl uses WMI so it would need a new backend or something ad-hoc to be able to support the ProStudio W7604.
If I can figure out the fan curve control via direct ACPI calls, it could be worth making a dedicated tool. The 'performance' curve builtin to the firmware isn't aggressive enough.
Today marks the 30th anniversary of Id Software's Quake.
It's hard to convey how revolutionary this game was in 1996. Running on a fast Pentium, it delivered baked lighting, true 3D levels, polygonal enemies, a NIN score and Lovecraftian worlds at around 30 FPS @320x240 😜
It helped pioneer Internet FPS gaming through client-side prediction over 28.8Kb/s modems and drove adoption of early 3D accelerators.
Happy 30th Quake, thanks for the gibs.
Valve finally released the stable version of their Linux-powered SteamOS 3.8, bringing with it masses of changes making it one of the biggest upgrades yet.
https://www.gamingonlinux.com/2026/06/steamos-3-8-is-out-with-initial-steam-machine-support-desktop-mode-upgrades-new-graphics-drivers/
#Steam #SteamOS #Valve #DistroNews #Misc #SteamDeck #SteamFrame #SteamMachine