Hazel

@Planet
4 Followers
138 Following
122 Posts
· Pronoun ·They
People are so worried about "echo chambers" when it's sensible people/marginalized people trying to find safe/sane spaces. But like, where has keeping "diverse" spaces gotten us? In the sense of, where is the reward for allowing conservatives and bigots into common spaces? It hasn't made them more reasonable. It's just made us less safe, again and again, and normalized fascism and hate as valid and acceptable viewpoints instead of toxic ones that should be pushed out.

At a meta level, something I find mildly interesting is how many people are writing stuff on Mastodon about how it's impossible for Mastodon to scale up without using an ad supported model (b/c server costs), it's better to have ranked feeds because most people want them, etc.

The thing I think is interesting is that the people writing this stuff, implicitly, seemingly cannot conceive of a model where the organization is not growth and profit maximizing.

@nova meritocracy is literally just a fancy word for eugenics.
People who can Do More Work get more resources and spread, and people who cannot Do Work at all get nothing and die. That's eugenics.
The fact that anyone thinks it could be a good thing no matter how you twist it is disgusting.
Wendy Carlos turns 83 today. we stan a scorpio synth queen 🙏
@emdash hi 
Myst III: Exile (2001)

Reading about a Google Research project that generates videos of objects bumping into each other. I thought, cool, this is cute for like, making random weird vids!

Then I read the attached section on why they made it in the first place

Folks, they are trying to make up for the lack of ground truth video of physical object interaction by *simulating those interactions and training the AI on the simulation*

https://github.com/google-research/kubric

GitHub - google-research/kubric: A data generation pipeline for creating semi-realistic synthetic multi-object videos with rich annotations such as instance segmentation masks, depth maps, and optical flow.

A data generation pipeline for creating semi-realistic synthetic multi-object videos with rich annotations such as instance segmentation masks, depth maps, and optical flow. - GitHub - google-resea...

GitHub
@darius i wonder if there are already engineers out there trying to make materials that look and feel more like they do in video games (and other uses of physics simulation engines), so that those materials come across as more "natural" to consumers
Still one of my favorite gaming moments captured on video, biased heavily because it’s two of my favorite people playing Far Cry 2, but man what a thing. https://www.youtube.com/watch?v=nfgte5sW9mU
[Idle Thumbs] Nick tries to Ambush Far Cry 2 while Chris Remo plays music

YouTube