Phew, its in! My entry for the Comfy Jam: Spring is done. You can play it here!
| Website | https://padraig.org |
| Neighbourhood | Vancouver |
| Train Game | https://padraigk.itch.io/the-expresso-service |
| Knitting Game | https://padraigk.itch.io/beat-knit |
| Website | https://padraig.org |
| Neighbourhood | Vancouver |
| Train Game | https://padraigk.itch.io/the-expresso-service |
| Knitting Game | https://padraigk.itch.io/beat-knit |
Phew, its in! My entry for the Comfy Jam: Spring is done. You can play it here!
The one spark of genius in the madness that I'll credit myself with here was to lean on the LSP for all the type resolution parts.
(Also I'm glad I read Crafting Interpreters a few years ago so that IR and AST are things I know just enough about to get by)
Why!?
* I like Swift syntax better.
* GDScript runs everywhere (inc. web browsers for jams) trivially.
* SwiftGodot is awesome, and is honestly the more serious person's choice for using Swift here but I don't like the extra build complexity, this is just a watcher binary with no impact on Godot itself.
Can recommend
they did the right thing! Eventually!